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Critical and Creative Thinking

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  9. 9-10

Level A (Towards Foundation)

Level A Description

In Level A, the curriculum focuses on exposing students to choice making, reasoning and problem solving. Students encounter vocabulary and simple strategies used to structure and improve thinking. Students are learning how to attend to, explore and experience the world around them.

Level A Content Descriptions

Questions and Possibilities

  1. Exposed to the concept of posing questions (VCCCTQ054)
    Elaborations
    1. asked simple ‘yes’ and ‘no’ questions
    2. using their senses to explore questions posed
    3. exploring objects and their purpose and characteristics
  2. React to the world around them (VCCCTQ055)
    Elaborations
    1. exposed to information through the sensory exploration of objects and beginning to identify this information by reacting to the sensory elements of objects
    2. using sensory awareness to react to the world around them
    3. experiencing different reactions through everyday experiences
    4. experiencing and developing some consistency in their reactions to everyday experiences, objects and people
  3. Experience the generating of ideas and routine solutions (VCCCTQ056)
    Elaborations
    1. encountering routines and becoming aware of their participation in these
    2. using their senses to explore the world and developing preferences and ideas
    3. reacting when routines are varied

Reasoning

  1. Exposed to the application of reasoning and conclusions (VCCCTR057)
    Elaborations
    1. sharing words that show a conclusion has been reached
    2. exposed to the reasoning by adults as they make choices between two options
    3. adults explain everyday events and occurrences to show reasoning
  2. Encounter information and ideas through everyday experiences, problems and exploration (VCCCTR058)
    Elaborations
    1. experiences their actions and choices being interpreted by an adult
    2. reacting and developing ideas about preferences on objects and people in the world around them
    3. exposed to the possibility and connection of ideas by exploring objects and events
  3. Exposure to meaning through practical application and example in everyday experiences (VCCCTR059)
    Elaborations
    1. beginning to use past experience to predict their preference, for example smile when they see their parent, reaching towards a preferred object
    2. developing and refining reactions and responses based on adult feedback, for example developing a noise, action or gesture to gain attention

Meta-Cognition

  1. Experience the world and react using emotions (VCCCTM060)
    Elaborations
    1. reacting to the sensory feedback of elements within the world
    2. reacting to internal sensations they experience within their own body
    3. beginning to link internal symptoms being addressed through a specific want or need, for example drink, food
  2. Experience the implementation of learning strategies and use of repetition in their learning experiences (VCCCTM061)
    Elaborations
    1. reacting to repetition in their everyday routines
    2. encountering adults’ modelling strategies and reasoning – using a think aloud
    3. learning how to communicate their needs to others in the same way
  3. Experience various problem solving approaches (VCCCTM062)
    Elaborations
    1. encountering their world through sensory experiences and sharing responses to solve a problem
    2. beginning to develop preferences to people and objects through experiences
    3. experiencing their wants and needs being interpreted and solved by an adult
    4. experiencing a variety of strategies that can be used to assist them to solve a problem

Level A Achievement Standard

By the end of Level A, students react to significant changes in their environment. Students generate ideas by using their senses to explore the characteristics of everyday objects and make choices between objects.

Students begin to identify their personal preference and make choices about what they would like and dislike.

Students are exposed to everyday problems and communicate their thinking through emotion responses. They experience the learning strategy of repetition and beginning to react in everyday routine activities. Students communicate when faced with a problem.

Level B (Towards Foundation)

Level B Description

In Level B, the curriculum focuses on developing students understanding of the world around them, how to learn and solve everyday problems. Students become familiar with simple strategies to structure and understand the world and thinking. Students are exposed to thinking processes.

Level B Content Descriptions

Questions and Possibilities

  1. Explore questions about the world around them (VCCCTQ063)
    Elaborations
    1. experiencing the sensory characteristics of familiar objects and exploring what is the same and different
    2. actively exploring objects and materials in a wide variety of familiar contexts and structured environments
    3. exploring the answer to questions related to their feelings and preferences in structured experiences and situations
    4. answering questions by making choices and experiencing the consequences
  2. Use past experience to inform choice making and responses (VCCCTQ064)
    Elaborations
    1. reacting to sensory input in the environment and using personal preference to make choices
    2. beginning to match things that are the same and developing consistency in reactions and responses
    3. becoming familiar with everyday routines and responding to basic familiar routines, environmental changes and people
  3. Generate ideas and solutions about everyday objects and experience (VCCCTQ065)
    Elaborations
    1. exploring objects, their characteristics and purpose through structured explorations
    2. learning routine solutions and actions to everyday programs and activities
    3. developing ideas about objects, their name, purpose and use

Reasoning

  1. Experience reasoning and conclusions (VCCCTR066)
    Elaborations
    1. participating in routine experiences and experiencing teachers explaining reasons for courses of action
    2. participating in structured activities which result in a conclusion being established
    3. exploring objects and developing an understanding, idea and/or concept
  2. Experience information and ideas by participating in routine experiences (VCCCTR067)
    Elaborations
    1. exploring the world around them by attempting different courses of actions
    2. experiencing step by step activities and experiencing teachers explaining course of action
    3. evaluating procedures and outcomes by experiencing the effect of their actions throughout daily activities
    4. sharing ideas about what keeps you safe during routine experiences
  3. Make connections about objects and their purpose and application (VCCCTR068)
    Elaborations
    1. using trial and error to play with or make something work
    2. making choices from past experience
    3. matching objects with their purpose and application

Meta-Cognition

  1. Use thinking to identify and express basic needs and linking objects to a label and purpose (VCCCTM069)
    Elaborations
    1. clarifying and simplifying communication of basic needs and wants, for example consistent yes/ no response, ways of gaining attention
    2. beginning to use some objects purposefully and identify significant objects when named
    3. exploring and modifying use of objects based on past experience and investigation in structured situations
  2. Experience the learning strategies of visualisation and repetition (VCCCTM070)
    Elaborations
    1. practising and developing skills through routine activities and repetition
    2. using visual strategies to assist in their learning
    3. using learning strategies in structured learning experiences so they can be used in new and/or different situations
  3. Encounter everyday problems and learn how to solve them (VCCCTM071)
    Elaborations
    1. exploring objects and their appropriate use in structured situations
    2. learning how to solve everyday problems through a set routine or process
    3. learning to communicate their needs and request help

Level B Achievement Standard

By the end of Level B, students use their senses and cause and effect to explore and understand the world around them. Students generate ideas based on their experiences and make choices in structured situations.

Students begin to become aware of their own point of view through their emotions. Students answer ‘yes’ and ‘no’ questions which assist them to reflect on their learning and choice making.

Students use learning strategies including repetition to participate in everyday routines and events. They use cause and effect to understand the world around them and solve problems.

Level C (Towards Foundation)

Level C Description

In Level C, the curriculum focuses on developing the skills to reason, problem solve and learn. Students become familiar with simple strategies to structure thinking and solve problems. Students explore how thinking can be made explicit.

Level C Content Descriptions

Questions and Possibilities

  1. Explore and answer who, what and where questions (VCCCTQ072)
    Elaborations
    1. answering who, what and where questions posed by a teacher as they explore a wide variety of familiar contexts in structured situations
    2. answering questions using yes/ no responses
    3. using past experience to answer simple questions related to objects in the room
    4. exploring familiar objects, events and topic
  2. Explore how past experience influences thinking and reactions to situations (VCCCTQ073)
    Elaborations
    1. using everyday problems and situations to explore personal reactions to situations and how this can affect their response
    2. exploring how prior knowledge and past experience can be used to make predictions and understand the world around them
    3. exploring how prior knowledge and past experience can be used to solve problems
  3. Explore and investigate ideas and solutions (VCCCTQ074)
    Elaborations
    1. exploring possibilities and ideas through structured learning
    2. developing ideas and solutions about everyday objects through inquiry and investigation
    3. modifying ideas and thinking based on structured investigating

Reasoning

  1. Create conclusions based on exploration (VCCCTR075)
    Elaborations
    1. communicating their discoveries and understandings from investigations and learning experiences
    2. assisting to create conclusions about investigations and problem solving activities
    3. indicating choices and how a decision can be made when selecting one
  2. Apply reasoning to routine tasks and identify their feelings about their work, action or the consequences of a choice (VCCCTR076)
    Elaborations
    1. completing a familiar task, using objects appropriately based on past experience
    2. using past knowledge to guess what an object is and what it is for
    3. drawing conclusions and designing a course of action by following a visual schedule or sequence
  3. Express preferences drawing on past experiences and everyday examples (VCCCTR077)
    Elaborations
    1. responding to a real-life scenario and demonstrating preferences and how you would make a choice between objects and events
    2. using images and objects to demonstrate their preferences
    3. selecting an object from a group and explain why this one was chosen

Meta-Cognition

  1. Express their thinking by reflecting on what they know and communicating their emotions (VCCCTM078)
    Elaborations
    1. sequencing key steps in routine events using images
    2. showing pride in work and achievements by showing others what they have done
    3. reflecting on a recent event and indicating their basic emotional response and what they liked/disliked
  2. Use some learning strategies to demonstrate their learning and thinking (VCCCTM079)
    Elaborations
    1. sequencing images to recall key events or everyday routines
    2. following step by step instruction/ images to complete tasks
    3. using repetition and visuals to understand and solve problems
  3. Investigate everyday problems and exploring possible solutions and their outcomes (VCCCTM080)
    Elaborations
    1. learning to have a go at something new or different and persevere when they have a problem before seeking help
    2. using simple strategies and learnt processes to address routine problems and situations
    3. identifying a problem and possible solutions from a range of options

Level C Achievement Standard

By the end of Level C, students answer simple questions about familiar events and topics. They identify a familiar idea or experience with support and make choices from a range of options.

Students can identify their own point of view. They use personal experience and examples to explain reasons. They connect present and past experience with support.

Students predict what will happen next in a familiar routine. They practice some learning strategies including following a visual schedule. Students demonstrate some problem-solving approaches when faced with common everyday issues.

Level D (Towards Foundation)

Level D Description

In Level D, the curriculum focuses on developing the knowledge and skills to express reasons, to problem solve and learn more effectively. Students become familiar with simple strategies to structure and improve thinking. Students learn how thinking can be made explicit.

Level D Content Descriptions

Questions and Possibilities

  1. Pose questions to gather information (VCCCTQ081)
    Elaborations
    1. exploring a wide variety of familiar contexts and with encouragement and support, they wonder, question and become adventurous in their thinking about these contexts
    2. posing questions when prompted by teacher to investigate information and ideas
    3. exploring how different question stems (who, what, when, why) elicit different types of information
  2. Investigate how past experience influences thinking and reactions to situations and problems (VCCCTQ082)
    Elaborations
    1. exploring similarities and differences in personal reactions to situations and problems
    2. exploring problems and the various action/ options, and their preference
    3. mapping reactions and thinking to situations and problems and exploring the link between reaction and thinking
  3. Generate different ideas and possibilities (VCCCTQ083)
    Elaborations
    1. brainstorming ideas and solutions and investigating and evaluating them in structured situations
    2. investigating situations, possible solutions and consequence
    3. generating some different ideas and possibilities to problems and situations

Reasoning

  1. Explore reasons and conclusions through investigation (VCCCTR084)
    Elaborations
    1. recording their understanding through images and words
    2. beginning to explain the reasons for their choice, conclusion or decision
    3. exploring and investigating and establishing ideas and understandings during and at the conclusion of this process
  2. Identify own reasoning and explore ideas, information and options with others (VCCCTR085)
    Elaborations
    1. identifying the elements of a problem which is broken down by a teacher and comparing feelings and solutions
    2. identifying what they are thinking and their decision while attempting to solve a problem when prompted
    3. identifying what they think about two possible actions from a field and possible consequences
  3. Use examples and past experience to illustrate understanding and point of view (VCCCTR086)
    Elaborations
    1. drawing conclusions and designing a course of action by acting out and identifying alternatives with teacher support
    2. evaluating procedures and outcomes by investigating whether their work sounds and works right or makes sense with teacher support
    3. identifying the main ideas and concepts developed as the result activity or investigation

Meta-Cognition

  1. Experience ways to express their thinking, including expression of ideas and feelings about learning (VCCCTM087)
    Elaborations
    1. persisting when trying something new or solving a problem and attempting different ideas and solutions
    2. reflecting on knowledge and learning and communicating what is new
    3. initiating how they feel about different learning experiences and what they found hard
    4. reflecting on their work and indicating when they are finished, how they have improved and what they are proud of
  2. Explore learning strategies required to address everyday problems and situations (VCCCTM088)
    Elaborations
    1. learning what learning strategies to use in a range of common situations
    2. learning a variety of strategies they can use to solve common problems
    3. practising and using learning strategies, for example thinking aloud, planning, brainstorming
  3. Investigate problems and begin to identify different prospects and possible solutions (VCCCTM089)
    Elaborations
    1. exploring trial and error sequences and learning how to try again
    2. investigating different people’s roles and feelings in structured situations
    3. beginning to identify how they think and that other people may think/ feel differently

Level D Achievement Standard

By the end of Level D, students answer simple questions related to their own investigation, their feelings or concept. They identify and describe an event or scientific experiment. They generate ideas based on past experience and make choices based on their personal preferences.

Students can identify some components of a point of view. They draw on previous experience to assist with their ideas, reasoning and when drawing a conclusion.

Students actively participate in structured thinking activities. They practice some learning strategies to assist them to organise and demonstrate their ideas. Students participate in problem solving activities and can articulate some possible solutions and their outcome in structured practical situations.

Foundation to Level 2

Foundation to Level 2 Description

From Foundation to Level 2, the curriculum focuses on developing the knowledge, skills and understanding to express reasoning and to problem solve and learn more effectively. Students become familiar with key vocabulary and simple strategies to structure and improve thinking. Students develop an understanding that thinking can be made explicit.

Foundation to Level 2 Content Descriptions

Questions and Possibilities

  1. Identify, describe and use different kinds of question stems to gather information and ideas (VCCCTQ001)
    Elaborations
    1. constructing questions with different stems (what, how, when, why) to match a given range of answers, for example about the seasons
    2. responding to a prompt such as a historical image and using question stems to construct as many different questions as possible to gather information
    3. discussing what types of question stems can be used, for example, to respond to an artwork, or to find out about someone’s personal strengths
  2. Consider personal reactions to situations or problems and how these reactions may influence thinking (VCCCTQ002)
    Elaborations
    1. matching reactions to a series of visual prompts with an action, for example, selecting a happy emoji in response to a dog, and matching this to a picture of patting, and reflecting on how the personal reaction influenced the choice of action
    2. responding to a variety of sounds such as voices, electronic instruments and everyday objects and reflecting on how this influences their ideas when developing/creating a soundscape
    3. making a prediction as part of science inquiry and considering whether their initial reaction influenced their prediction, for example predicting which object is heaviest/lightest
  3. Make simple modifications to known ideas and routine solutions to generate some different ideas and possibilities (VCCCTQ003)
    Elaborations
    1. investigating how making one change to a characteristic such as shape, position, size or materials can make a significant difference, for example how changing the size and/or design of the school garden could reduce the amount of water it requires
    2. reading a picture story book with two endings, and exploring how the author makes modifications to create different endings
    3. using unifix blocks to explore number nbonds for addition and subtraction problems, making and breaking a given number as many ways as possible to generate different possibilities of equivalence for addition and subtraction problems, for example in response to prompts such as ‘How can you break 9?’ (8+1)

Reasoning

  1. Examine words that show reasons and words that show conclusions (VCCCTR004)
    Elaborations
    1. asking what happened or was decided ‘in the end’ to show what a conclusion is
    2. listening to sentences that show a conclusion and a reason and identifying which words or phrases show each
  2. Compare and contrast information and ideas in own and others reasoning (VCCCTR005)
    Elaborations
    1. sharing points of view and discussing information and ideas used to help reach each point of view
    2. talking about two arguments with similar conclusions and identifying the information or ideas used in each identifying similarities and differences
  3. Consider how reasons and examples are used to support a point of view and illustrate meaning (VCCCTR006)
    Elaborations
    1. comparing a reason supported by an example and one without an example to show how examples help to clarify meaning
    2. identifying how curiosity about the past compared to the present, can lead to seeking reasons and supporting examples
    3. investigating how reasons can assist in decision-making between alternatives, for example discussing preferences for different data displays and how giving reasons for preferences assists with the final decision

Meta-Cognition

  1. Consider ways to express and describe thinking activity, including the expression of feelings about learning, both to others and self (VCCCTM007)
    Elaborations
    1. identifying words to describe learning experiences, for example ‘learning looks like/sounds like/feels like’
    2. drawing and displaying pictures or symbols to represent the meaning of words associated with thinking activities such as ‘watching, wondering, finding, trying’
  2. Explore some learning strategies, including planning, repetition, rewording, memorisation and use of mnemonics (VCCCTM008)
    Elaborations
    1. composing a simple song or rhyme to assist learning new words, such as greetings in another language
    2. practising an oral presentation by intentionally rehearsing small parts of the presentation often
  3. Investigate ways to problem-solve, using egocentric and experiential language (VCCCTM009)
    Elaborations
    1. discussing sequencing of steps as a problem-solving approach in response to a ‘how do I…?’ problem, and experimenting with different sequences
    2. using number sentences as a problem-solving approach to solve a worded problem involving quantities, and thinking out loud to a partner while constructing these sentences, for example ‘I want to know how many farm animals have escaped. I can see that…’

Foundation to Level 2 Achievement Standard

By the end of Level 2, students use and give examples of different kinds of questions. Students generate ideas that are new to them and make choices after considering personal preferences.

Students identify words that indicate components of a point of view. They use reasons and examples for different purposes.

Students express and describe thinking activity. They practise some learning strategies. Students demonstrate and articulate some problem-solving approaches.

Levels 3 and 4

Levels 3 and 4 Description

In Levels 3 and 4, the curriculum focuses on developing the knowledge, skills and understanding to improve and monitor thinking. Students learn and consider the advantages of different thinking techniques. Students learn there are different ways to respond to problems, visualise thinking and think more effectively.

Levels 3 and 4 Content Descriptions

Questions and Possibilities

  1. Construct and use open and closed questions for different purposes (VCCCTQ010)
    Elaborations
    1. providing a range of sample questions about a text and asking students to classify them in terms of having one right answer and many different possibilities
    2. constructing and using closed and open questions, for example to investigate the characteristics of a place and how people describe these characteristics
    3. elaborating on closed questions to transform them into open questions, for example for the purpose of gathering a range of data
  2. Explore reactions to a given situation or problem and consider the effect of pre-established preferences (VCCCTQ011)
    Elaborations
    1. examining health messages about particular foods and reflecting on whether their reaction to the message is influenced by whether they like the food or not
    2. examining how a particular win/loss record might establish expectations for future outcomes
    3. making predictions, for example about the buoyancy of objects in different liquids, then posing questions such as ‘how did our previous knowledge about the buoyancy of an object affect our predictions?’
  3. Investigate different techniques to sort facts and extend known ideas to generate novel and imaginative ideas (VCCCTQ012)
    Elaborations
    1. using a table to compare observable features of living, non-living and once living things; creating a checklist of what makes something living; and using the table and checklist to imagine a new living creature
    2. using a technique such as ‘SCAMPER’ to generate novel ideas for the use of particular objects, for example adapting an object originally intended for cooking to be a musical instrument
    3. exploring the technique of breaking down a movement sequence into its smaller parts and then rethinking the combination of those parts when creating a new movement sequence
    4. exploring strategies to determine the strength of rules to explain patterns of numbers or shapes

Reasoning

  1. Examine and use the structure of a basic argument, with an aim, reasons and conclusion to present a point of view (VCCCTR013)
    Elaborations
    1. drawing the structure of a basic argument using digital and non-digital technologies
    2. dropping and dragging jumbled sentences from an argument into order and explaining and comparing different orderings using digital technologies or hard copy cards
    3. providing a prompt and sentence starters to structure arguments for and against a claim, for example that “Ignoring teasing is the best response”
  2. Distinguish between main and peripheral ideas in own and others information and points of view (VCCCTR014)
    Elaborations
    1. annotating an argument with different colours or using a concept map to show the most important and less important information and explaining their annotations to others
    2. experimenting with arguments by changing the order of ideas and discussing effectiveness
    3. creating a bumper sticker or headline to show the main idea in a point of view
    4. comparing different responses to identify main ideas and information, for example on why people participate in community activities
  3. Investigate why and when the consequences of a point of view should be considered (VCCCTR015)
    Elaborations
    1. discussing consequences of different alternatives and why doing this is useful, for example, to enable a plan to minimise negative impacts on people or the environment
    2. considering when consequences of actions might need to be explicitly deliberated, for example when actions affect more than one group or individual; or, could involve risk or harm; or, are aimed at achieving a specific goal or design solution
    3. distinguishing between good and bad consequences from different points of view
  4. Identify and use ‘If, then…’ and ‘what if…’ reasoning (VCCCTR016)
    Elaborations
    1. using the sentence starter ‘What if…’ to explore possible consequences
    2. using ‘what if…’ or ‘imagine that…’ to find examples to explore the strength of suggestions
    3. identifying how ‘if, then…’ reasoning can be used to move from separate pieces of information to a conclusion, for example reasoning from historical sources (i) If a First Fleet convict in the colony were found guilty of a crime then they were punished; and (ii) this convict was found guilty of being disrespectful; to (iii) inferring the convict went on to be punished
  5. Explore distinctions when organising and sorting information and ideas from a range of sources (VCCCTR017)
    Elaborations
    1. discussing what things have in common and what is different and identifying the differences as distinctions, for example comparing music instruments from different cultures
    2. using a graphic organiser to identify the category that things have in common and the differences within the category and reporting on the distinctions, for example categorising materials as solid or liquid and identifying differences within each category
    3. discussing why distinctions may need to be made when developing a packaging design solution, for example to find the material that is the strongest or most durable; most environmental friendly; cheapest

Meta-Cognition

  1. Consider concrete and pictorial models to facilitate thinking, including a range of visualisation strategies (VCCCTM018)
    Elaborations
    1. drawing a picture to represent a descriptive text, such as a written description of a place, person or object, comparing pictures with others and discussing similarities and differences in interpretations
    2. suggesting and using pictorial modelling as a strategy to assist in drawing a conclusion, for example suggesting using a bar graph to show ranking of preferences in response to a survey
  2. Examine an increased range of learning strategies, including visualisation, note-taking, peer instruction and incubation, and reflect on how these can be applied to different tasks to reach a goal (VCCCTM019)
    Elaborations
    1. discussing different uses of visualisation as a learning strategy, for example to improve learning of a process or technique, to clarify a goal or to improve concentration
    2. experimenting with allowing different times between practising spelling lists and reflecting on what was more effective
  3. Investigate a range of problem-solving strategies, including brainstorming, identifying, comparing and selecting options, and developing and testing hypotheses (VCCCTM020)
    Elaborations
    1. identifying and applying techniques to improve brainstorming such as setting time limits or swapping notes part way through to then build on another’s ideas
    2. undertaking trials to develop an hypothesis about the relationship between two variables, for example between the angle of a boomerang and distance, and reflecting on how hypotheses can be used to make predictions for different purposes

Levels 3 and 4 Achievement Standard

By the end of Level 4, students explain how to construct open and closed questions and use them for different purposes. Students select and apply techniques to generate a range of ideas that extend how problems are solved.

Students describe and structure arguments with clearly identified aims, premises and conclusions. They use and explain a range of strategies to develop their arguments. They identify the need to make distinctions and apply strategies to make these.

Students use concrete and pictorial models to facilitate thinking, including a range of visualisation strategies. They practice and apply an increased range of learning strategies, including visualisation, note-taking, peer instruction and incubation. Students select and apply a range of problem-solving strategies.

.

Levels 5 and 6

Levels 5 and 6 Description

In Levels 5 and 6, the curriculum focuses on developing the knowledge, skills and understanding to test the strength of thinking. Students develop their capacity to deliberately manage their thinking. Students explore common errors that can occur in thinking.

Levels 5 and 6 Content Descriptions

Questions and Possibilities

  1. Examine how different kinds of questions can be used to identify and clarify information, ideas and possibilities (VCCCTQ021)
    Elaborations
    1. exploring how different questions can change the focus of a topic, for example social , political, historical, economic questions, as part of a planning an inquiry
    2. comparing two sets of survey questions on the same topic and identifying similarities and differences and discussing possible reasons for these
    3. discussing questions designed to elicit quantitative responses and those designed to elicit qualitative responses and constructing both kinds of questions, for example as part of research into consumer decision-making
  2. Experiment with alternative ideas and actions by setting preconceptions to one side (VCCCTQ022)
    Elaborations
    1. using set brainstorming rules such as deferring judgment, or building on the ideas of others, as part of a small group creating a Rube Goldberg machine
    2. identifying and then setting aside preconceptions on the impact of consumer choices, to consider other perspectives from the broader community
    3. exploring how to set preconceptions aside by constructing an opposing view, for example writing a paragraph about their favourite book or movie and preparing possible ideas to oppose their original view
  3. Identify and form links and patterns from multiple information sources to generate non-routine ideas and possibilities (VCCCTQ023)
    Elaborations
    1. discussing how looking for factors such as underlying skills, causes, or processes can assist in finding links across apparently unconnected sources
    2. examining the approach to a particular problem in multiple sources and looking for patterns in approaches, for example in creating a text comparing written, spoken and multi-modal sources for patterns in how they represent a particular aesthetic effect or emotion
    3. exploring arts works from a particular movement unfamiliar to them, identifying links between the works to identify the style, and creating their own work using that style
    4. when creating a new game, exploring a comparison of invasion game movements as a strategy to construct a new movement sequence

Reasoning

  1. Investigate common reasoning errors including contradiction and inconsistency, and the influence of context (VCCCTR024)
    Elaborations
    1. using an example such as the statement: "I love chocolate and I hate chocolate" to discuss whether different contexts can explain apparent inconsistencies
    2. identifying an apparent contradiction in a point of view and discussing whether clarifying what is meant would resolve it; for example, clarifying that apparently having time to pay attention to the teacher but not to read the textbook is not a contradiction about wanting to learn but rather an indication of difficulty in understanding the textbook
  2. Consider the importance of giving reasons and evidence and how the strength of these can be evaluated (VCCCTR025)
    Elaborations
    1. investigating different ways to evaluate reasons, for example presence of supporting evidence, logic (reasoning) involved, relevancy, clarity or precision
    2. examining a set of reasons for completeness
    3. investigating different ways to evaluate evidence, for example checking how data was collected, sources of funding and the appropriateness of selected criteria
    4. discussing how reasons can be useful in helping make decisions for the future and/or to assess past decisions, and/or to mitigate risk
  3. Consider when analogies might be used in expressing a point of view and how they should be expressed and evaluated (VCCCTR026)
    Elaborations
    1. considering a range of sample analogies and discussing possible sources for analogies, for example, personal experience
    2. examining the form of an argument by analogy and constructing examples, for example ‘just as a machine goes rusty and stiffens if the parts don’t move, people’s bodies also need to move’ as part of a promotion strategy for exercise
    3. discussing the strength of an analogy by examining whether there is good reason to think that a particular characteristic is shared, for example that people’s bodies share an adequate degree of similarity with machines in an analogy about the need to keep machines maintained and exercise
  4. Examine the difference between valid and sound arguments and between inductive and deductive reasoning, and their degrees of certainty (VCCCTR027)
    Elaborations
    1. exploring the link between probability and inductive reasoning, for example when conducting chance experiments
    2. discussing how predictions in science can be based on inductive reasoning, for example making predictions based past observations; or deductive reasoning, for example making predictions based on general rules
    3. investigating how an argument can be logically valid but not sound for example All gladiators were men, the person in this historical source is a female, therefore, the person could not have been a gladiator, when some gladiators were female (premise one is false) and the person in the picture was actually male (premise two is false)
    4. examining the distinction between sound and valid arguments in the context of a topic such as stereotyping; for example ‘All boys can run faster than girls, we only need fast runners for this team, therefore boys should be picked for this team’
  5. Explore what a criterion is, different kinds of criteria, and how to select appropriate criteria for the purposes of filtering information and ideas (VCCCTR028)
    Elaborations
    1. discussing how criteria can be based on different considerations, such as goals/purpose, definitions/characteristics, standards/ideals and/or rules giving examples for each consideration
    2. developing a definition of a criterion as a consideration used to help make a decision
    3. identifying a purpose for a planned product such as a pencil case, and distinguishing between what is essential and desirable or both as a way of selecting and weighting criteria that will be used to evaluate how well the purpose is met

Meta-Cognition

  1. Investigate thinking processes using visual models and language strategies (VCCCTM029)
    Elaborations
    1. drawing mind maps for different purposes, such as classifications or to identify connections
    2. examining a range of sentence starters and identifying those associated with a thinking process such as planning or evaluating, and writing them on cards and creating a wall display
  2. Examine learning strategies, including constructing analogies, visualising ideas, summarising and paraphrasing information and reflect on the application of these strategies in different situations (VCCCTM030)
    Elaborations
    1. constructing an analogy to assist in learning, for example, the analogy of a park to represent some Australian landscapes at the time of First Contact, and reflecting on the strengths and weaknesses of the analogy
    2. discussing when to summarise or paraphrase as a learning strategy and constructing questions to help guide the decision
  3. Investigate how ideas and problems can be disaggregated into smaller elements or ideas, how criteria can be used to identify gaps in existing knowledge, and assess and test ideas and proposals (VCCCTM031)
    Elaborations
    1. identifying smaller elements within a design brief and constructing a plan for each element
    2. discussing the aims and parameters of an inquiry as a basis for developing criteria to identify gaps in existing knowledge for example a time period or geographical scale

Levels 5 and 6 Achievement Standard

By the end of Level 6, students apply questioning as a tool to focus or expand thinking. They use appropriate techniques to copy, borrow and compare aspects of existing solutions in order to identify relationships and apply these to new situations.

Students distinguish between valid and sound arguments and between deductive and inductive reasoning. They explain how reasons and evidence can be evaluated. They explain and apply basic techniques to construct valid arguments and test the strength of arguments.

Students represent thinking processes using visual models and language. They practice and apply learning strategies, including constructing analogies, visualising ideas, summarising and paraphrasing information. Students disaggregate ideas and problems into smaller elements or ideas, develop criteria to assess and test thinking, and identify and seek out new relevant information as required.

Levels 7 and 8

Levels 7 and 8 Description

In Levels 7 and 8, the curriculum focuses on developing the knowledge, skills and understanding to analyse thinking and the selection and application of a range of techniques to support effective thinking. Students learn strategies to assist them synthesise their thinking. Students develop an understanding that flexibility in thinking is often required and that certainty in thinking can be influenced by a range of factors.

Levels 7 and 8 Content Descriptions

Questions and Possibilities

  1. Consider how to approach and use questions that have different elements, including factual, temporal and conceptual elements (VCCCTQ032)
    Elaborations
    1. identifying whether questions about a prequel or main film or written text should be answered first and explaining why
    2. discussing the importance of defining key terms in a question, identifying them and explaining which should be defined first, for example when investigating daily lives of people in Ancient Greece
    3. using the purpose of an inquiry to consider choices that can be made when constructing questions about it, for example, sustainable food production techniques in Australia
  2. Suspend judgements temporarily and consider how preconceptions may limit ideas and alternatives (VCCCTQ033)
    Elaborations
    1. reflecting on whether any preconceptions such as safety or ‘price point’ can be used to test the quality of ideas
    2. challenging the inclusion of a feature of an object taken for granted, such as a lid on toothpaste tubes, and how this expands ideas for product innovations
    3. investigating an issue such as improvements to liveability of another place, and exploring how differences in places mean that preconceptions should be suspended
    4. identifying their preconceptions about a particular text and considering the influence of these preconceptions on how they react to an adaptation of the text, for example to a film adaptation of a novel
    5. exploring barriers and enablers for the greater inclusion of voices, for example in issues concerning lowering the voting age or setting gender quotas and how greater or less inclusion might affect the range of useful ideas
  3. Synthesise information from multiple sources and use lateral thinking techniques to draw parallels between known and new solutions and ideas when creating original proposals and artefacts (VCCCTQ034)
    Elaborations
    1. identifying how scientists collaborate and may use natural forms as an inspiration to solve a problem, for example using the structure of humpback whale fins to develop and improve wind turbines
    2. creating a set of words and images of simple objects that can be shuffled, selected at random and linked to the problem at hand, to stimulate thinking when experiencing a creativity block
    3. discussing how acquiring data from a range of sources can improve the range of proposed digital solutions
    4. investigating the similarities between algorithms used for different purposes, and synthesising this information into a more general algorithm for broader applications

Reasoning

  1. Examine common reasoning errors including circular arguments and cause and effect fallacies (VCCCTR035)
    Elaborations
    1. using examples to identify the nature of circular arguments, in which the conclusion has been included as a premise such as, ‘Gun control violates human freedom, because restricting the manufacture, sale, and use of firearms is a threat to our liberty’
    2. identifying reasoning errors such as circular arguments or tautologies and using these to help evaluate and redraft written responses, such as ‘The speaker is effective because they spoke well’
    3. investigating what the gambler’s fallacy is and how casinos exploit it as part of a financial literacy program
    4. discussing problems with reasoning ‘if P then Q; Q, therefore P'; for example, if someone is psychic then they should be able to correctly predict something, they correctly predicted something, therefore they must be psychic
  2. Investigate the difference between a description, an explanation and a correlation and scepticism about cause and effect (VCCCTR036)
    Elaborations
    1. identifying reasons for possible scepticism about cause and effect such as a sample size that is too small or an exaggerated claim, for example, a marketing claim that someone’s relationship success is due to one particular product
    2. examining maps to identify spatial patterns and discussing why a mere association, for example between liveability indicators such as housing density and access to shopping centres or train stations, does not in itself show a particular cause and effect
  3. Investigate when counter examples might be used in expressing a point of view (VCCCTR037)
    Elaborations
    1. discussing whether exceptions to a rule affect its strength, for example in testing technological solutions and considering the number of times the solution failed and how it failed
    2. identifying reasons for seeking counter examples in evaluating arguments, for example to mitigate confirmation bias, or to identify the limits of a claim
  4. Consider how to settle matters of fact and matters of value and the degree of confidence in the conclusions (VCCCTR038)
    Elaborations
    1. exploring the extent to which agreement or consensus indicates certainty about matters of fact such as how the Pyramids were built; and value, such as the meaningfulness of an artwork
    2. discussing whether the way something is indicates how it should be, for example choosing the least sustainable option in response to a market trial showing consumers prefer packaging that happens to be the least environmentally sustainable option
    3. investigating how science knowledge and understanding is developed
    4. exploring an issue and identifying areas that require technical expertise, those that require broader citizen input or both
    5. evaluating different ways of negotiating an issue such as forums, information sheets or government panels
  5. Examine how to select appropriate criteria and how criteria are used in clarifying and challenging arguments and ideas (VCCCTR039)
    Elaborations
    1. examining arguments for and against a proposal such as changes to the law related to compulsory wearing of a bike helmet and clarifying whether each argument uses the same or different criteria and how this affects the ability to meaningfully compare the arguments
    2. comparing the clarity of ideas formed with and without criteria and discussing their usefulness, for example comparing the quality of feedback that would be received against given criteria with an open response
    3. identifying considerations that influence selection of criteria, such as considering the nature of the “horror” genre when identifying criteria to compare works within the “horror” genre

Meta-Cognition

  1. Consider a range of strategies to represent ideas and explain and justify thinking processes to others (VCCCTM040)
    Elaborations
    1. identifying different ways to represent data and justifying a preferred way based on what will support purposeful thinking
    2. identifying different ways to represent ideas such as storyboards, mock-ups and/or symbolically, and discuss their different applications
  2. Examine a range of learning strategies and how to select strategies that best meet the requirements of a task (VCCCTM041)
    Elaborations
    1. discussing suitable learning strategies and how they should be used, for example when, why and how feedback should be sought and given
    2. reflecting on a learning strategy recently used and setting a goal for the future
  3. Consider how problems can be segmented into discrete stages, new knowledge synthesised during problem-solving and criteria used to assess emerging ideas and proposals (VCCCTM042)
    Elaborations
    1. discussing common stages in problem-solving or inquiry and proposing and justifying a particular sequence, for example for a fieldwork investigation
    2. adjusting problem-solving in light of new knowledge, for example finding evidence of vested interests in collected sources
    3. identifying an appropriate type of investigation, for example experimentation, fieldwork, or research of secondary sources and planning each of its stages, with annotations to justify the proposed plan

Levels 7 and 8 Achievement Standard

By the end of Level 8, students prioritise the elements of a question and justify their selection. Students demonstrate flexibility in thinking by using a range of techniques in order to repurpose existing ideas or solutions to meet needs in new contexts.

Students explain different ways to settle matters of fact and matters of value and issues concerned with these. They explain and apply a range of techniques to test the strength of arguments.

Students use a range of strategies to represent ideas and explain and justify thinking processes to others. They evaluate the effectiveness of a range of learning strategies and select strategies that best meet the requirements of a task. Students independently segment problems into discrete stages, synthesise new knowledge at intermediate stages during problem-solving and develop and apply criteria to assess ideas, proposals and emerging thinking.

Levels 9 and 10

Levels 9 and 10 Description

In Levels 9 and 10, the curriculum focuses on developing the knowledge, skills and understanding to recognise and manage what is often implicit in thinking. Students learn and apply techniques to progress, analyse and evaluate thinking. Students develop an understanding that it is often necessary to take a range of perspectives and to challenge assumptions.

Levels 9 and 10 Content Descriptions

Questions and Possibilities

  1. Investigate the characteristics of effective questions in different contexts to examine information and test possibilities (VCCCTQ043)
    Elaborations
    1. identifying the distinctive characteristics of questions as part of an inquiry that draws on different learning areas
    2. discussing how a question might change to suit different contexts, for example how questions about human wellbeing might change depending on scale of investigation, and evaluating proposed questions
    3. examining a list of questions and identifying which are the most effective and why
  2. Suspend judgements to allow new possibilities to emerge and investigate how this can broaden ideas and solutions (VCCCTQ044)
    Elaborations
    1. comparing a creative process that quickly follows initial judgements to one that intentionally suspends judgements over a period of time and reflecting on the quality of the ideas produced
    2. exploring optimum conditions for an ‘incubation period’ when problem-solving, for example ‘sleeping on it’, or undertaking a distracting menial task and then returning to the problem
    3. using technology for experimenting with the relationships between compositions of functions, such as resultant shapes and behaviours, which may then be used in modelling and understanding a range of real-world phenomena
  3. Challenge previously held assumptions and create new links, proposals and artefacts by investigating ideas that provoke shifts in perspectives and cross boundaries to generate ideas and solutions (VCCCTQ045)
    Elaborations
    1. investigating changes to scientific understanding over time, including how new discoveries helped to shift understandings and considering how existing understandings might be shifted in the future
    2. discussing how challenging assumptions and being open-minded can assist in developing enterprising behaviours, supported by research on specific entrepreneurs
    3. investigating how food myths and fads have been challenged and community perspectives shifted, when planning a community health initiative
    4. exploring change in scale as a way to shift perspective, for example beginning with asking ‘what if we could only buy and eat food grown locally’ and then asking ‘what if we could only buy and eat food grown regionally/nationally’ as part of a process for generating suggested responses to improve food security or mitigate an environmental challenge

Reasoning

  1. Examine a range of rhetorical devices and reasoning errors, including false dichotomies and begging the question (VCCCTR046)
    Elaborations
    1. identifying why a claim in a persuasive text such as ‘when will people stop being so greedy?’ or an interview question asked by a journalist such as ‘what are you afraid of?’ is begging the question and how begging the question is often used as a term for circular arguments
    2. discussing how false dichotomies are used, for example by stakeholders in political issues when they try to persuade
    3. analysing a range of examples to explore when particular forms of reasoning are legitimate and when they are fallacious, for example, ad hominin arguments and the relevance of criticising the person making the argument rather than the argument itself; or hasty generalisations and whether an evidence base is sufficient enough to generalise from
  2. Examine how to identify and analyse suppressed premises and assumptions (VCCCTR047)
    Elaborations
    1. analysing inferences and the assumptions they are based on and discussing if these are justified
    2. discussing a claim that an assumption is ‘self-evident’ and does not need to be separately argued for, for example that projected rapid population growth will decrease food security
    3. supplying a suppressed premise in order to fill a gap in an argument and justifying the selection
  3. Investigate the nature and use of counter examples structured as arguments (VCCCTR048)
    Elaborations
    1. using a clearly absurd case to construct a counterexample that shows the faulty form of an argument, for example criticising an argument by showing that it is of a similar form to ‘if cats are amphibians, then cats are animals; cats are animals, therefore cats are amphibians.’
    2. using ‘if…then’ reasoning to construct a counterexample, for example ‘But if this (other industry) tried this innovation strategy, it would be much more expensive and so not all industries could do it so easily’
  4. Consider ambiguity and equivocation and how they affect the strength of arguments (VCCCTR049)
    Elaborations
    1. identifying phrases or words in an argument that are misleading because they do not contain a single meaning and discussing which meaning serves the argument better
    2. discussing why ambiguity and/or equivocation might be deliberately used in a point of view, for example to express humour
    3. examining strategies to resolve ambiguities such as declaring a definition or making context clearer
  5. Investigate use of additional or refined criteria when application of original criteria does not produce a clear conclusion (VCCCTR050)
    Elaborations
    1. discussing characteristics of criteria such as specific, measurable, agreed, time-bound and how refining original criteria based on these characteristics can make them more precise
    2. using a range of examples to test the strength of given criteria, such as what counts as sustainable and justifying refinements or additions to criteria
    3. evaluating the clarity of a proposed conclusion, discussing what role criteria played in reaching that clarity

Meta-Cognition

  1. Critically examine their own and others thinking processes and discuss factors that influence thinking, including cognitive biases (VCCCTM051)
    Elaborations
    1. discussing examples of common cognitive biases and how to mitigate for these, such as confirmation bias, for example in the context of identifying sources when undertaking research; framing bias, for example in the context of advertising; clustering illusion, for example in the context of evaluation of gambling decisions
    2. researching, comparing and reflecting on thinking processes used by professionals in a range of areas, such as artists, designers and writers; academics; or political decision-making bodies
  2. Investigate how the use of a range of learning strategies can be monitored, evaluated and re-directed as necessary (VCCCTM052)
    Elaborations
    1. completing a journal to monitor and evaluate two strategies for a learning challenge and reflecting on what was effective and how they could be used in the future
    2. using given scenarios and famous quotes to reflect on the concepts of failure and persistence in relation to learning and learning strategies
  3. Investigate the kind of criteria that can be used to rationally evaluate the quality of ideas and proposals, including the qualities of viability and workability (VCCCTM053)
    Elaborations
    1. developing and applying criteria to assess a range of examples of proposals and justifying whether refinements are necessary
    2. developing and applying ethical considerations that should be taken into account for a research proposal or a performance
    3. assessing the workability of a response to an issue by examining practical implementation considerations
    4. assessing the viability of a solution by considering the risks associated with it

Levels 9 and 10 Achievement Standard

By the end of Level 10, students construct and evaluate questions, including their own, for their effectiveness. They demonstrate a willingness to shift their perspective when generating ideas, resulting in new ways of perceiving solutions.

Students structure complex valid arguments. They explain and apply a range of techniques to test validity within and between arguments. Students identify, articulate, analyse and reflect on their own and others thinking processes. They use, monitor, evaluate and redirect as necessary a range of learning strategies. Students develop, justify and refine criteria to evaluate the quality of ideas, proposals and thinking processes.

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