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Foundation Level

Foundation Level Description

In Foundation level, students play with objects and draw pictures to develop links between their immediate environment, everyday language and mathematical activity.

Students classify and sort objects into sets and form simple correspondences between them. They decide when two sets are of equal size, or one is smaller or bigger than another. They develop an understanding of the concepts of number...

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Foundation Level Content Descriptions

Number and Algebra

Number and place value
  1. Establish understanding of the language and processes of counting by naming numbers in sequences, initially to and from 20, moving from  any starting point (VCMNA069)
  2. Connect number names, numerals and quantities, including zero, initially up to 10 and then beyond (VCMNA070)
  3. Subitise small collections of objects (VCMNA071)
  4. Compare, order and make correspondences between collections, initially to 20, and explain reasoning (VCMNA072)
  5. Represent practical situations to model addition and subtraction (VCMNA073)
  6. Represent practical situations to model sharing (VCMNA074)
Money and financial mathematics
  1. Represent simple, everyday financial situations involving money (VCMNA075)
Patterns and algebra
  1. Sort and classify familiar objects and explain the basis for these classifications, and copy, continue and create patterns with objects and drawings (VCMNA076)
  2. Follow a short sequence of instructions (VCMNA077)

Measurement and Geometry

Using units of measurement
  1. Use direct and indirect comparisons to decide which is longer, heavier or holds more, and explain reasoning in everyday language (VCMMG078)
  2. Compare and order the duration of events using the everyday language of time (VCMMG079)
  3. Connect days of the week to familiar events and actions (VCMMG080)
Shape
  1. Sort, describe and name familiar two-dimensional shapes and three-dimensional objects in the environment (VCMMG081)
Location and transformation
  1. Describe position and movement (VCMMG082)

Statistics and Probability

Data representation and interpretation
  1. Answer yes/no questions to collect information (VCMSP083)
  2. Organise answers to yes/no questions into simple data displays using objects and drawings (VCMSP084)
  3. Interpret simple data displays about yes/no questions (VCMSP085)

Foundation Level Achievement Standard

Number and Algebra

Students connect number names and numerals with sets of up to 20 elements, estimate the size of these sets, and use counting strategies to solve problems that involve comparing, combining and separating these sets. They match individual objects with counting sequences up to and back from 20. Students order the first 10 elements of a set. They represent, continue and create simple patterns.

Measurement and Geometry

Students identify measurement attributes in practical situations and compare lengths, masses and capacities of familiar objects. They order events, explain their duration, and match days of the week to familiar events. Students identify simple shapes in their environment and sort shapes by their common and distinctive features. They use simple statements and gestures to describe location.

Statistics and Probability

Students sort familiar categorical data into sets and use these to answer yes/no questions and make simple true/false statements about the data.

Level 1

Level 1 Description

In Level 1, students use mathematical symbols and language as well as materials and drawings in their mathematical explorations of daily life.

Students recognise, represent and order numbers to at least 100 using materials, diagrams, words, numerals and a number line, and apply this with respect to the value of Australian coins. They group and skip count by twos, fives and tens, and count to...

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Level 1 Content Descriptions

Number and Algebra

Number and place value
  1. Develop confidence with number sequences to and from 100 by ones from any starting point. Skip count by twos, fives and tens starting from zero (VCMNA086)
  2. Recognise, model, read, write and order numbers to at least 100. Locate these numbers on a number line (VCMNA087)
  3. Count collections to 100 by partitioning numbers using place value (VCMNA088)
  4. Represent and solve simple addition and subtraction problems using a range of strategies including counting on, partitioning and rearranging parts (VCMNA089)
  5. Represent practical situations that model sharing (VCMNA090)
Fractions and decimals
  1. Recognise and describe one-half as one of two equal parts of a whole (VCMNA091)
Money and financial mathematics
  1. Recognise, describe and order Australian coins according to their value (VCMNA092)
Patterns and algebra
  1. Investigate and describe number patterns formed by skip counting and patterns with objects (VCMNA093)
  2. Recognise the importance of repetition of a process in solving problems (VCMNA094)

Measurement and Geometry

Using units of measurement
  1. Measure and compare the lengths, masses and capacities of pairs of objects using uniform informal units (VCMMG095)
  2. Tell time to the half-hour (VCMMG096)
  3. Describe duration using months, weeks, days and hours (VCMMG097)
Shape
  1. Recognise and classify familiar two-dimensional shapes and three-dimensional objects using obvious features (VCMMG098)
Location and transformation
  1. Give and follow directions to familiar locations (VCMMG099)

Statistics and Probability

Chance
  1. Identify outcomes of familiar events involving chance and describe them using everyday language such as ‘will happen’, ‘won’t happen’ or ‘might happen’ (VCMSP100)
Data representation and interpretation
  1. Choose simple questions and gather responses (VCMSP101)
  2. Represent data with objects and drawings where one object or drawing represents one data value. Describe the displays (VCMSP102)

Level 1 Achievement Standard

Number and Algebra

Students count to and from 100 and locate these numbers on a number line. They partition numbers using place value and carry out simple additions and subtractions, using counting strategies. Students recognise Australian coins according to their value. They identify representations of one half. Students describe number sequences resulting from skip counting by 2s, 5s and 10s. They continue simple patterns involving numbers and objects with and without the use of digital technology.

Measurement and Geometry

Students use informal units of measurement to order objects based on length, mass and capacity. They tell time to the half-hour and explain time durations. Students describe two-dimensional shapes and three-dimensional objects. They use the language of distance and direction to move from place to place.

Statistics and Probability

Students describe data displays. They ask questions to collect data and draw simple data displays. Students classify outcomes of simple familiar events.

Level 2

Level 2 Description

In Level 2, students use grouping partitioning and re-arrangement to apply place value and extend the range of numbers they use and apply to thousands.

Students recognise, model and order numbers to at least 1000 and use a variety of strategies to count efficiently, including skip counting forwards and backwards by twos threes, fives and tens, with and without the use of technology. They explore...

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Level 2 Content Descriptions

Number and Algebra

Number and place value
  1. Investigate number sequences, initially those increasing and decreasing by twos, threes, fives and ten from any starting point, then moving to other sequences (VCMNA103)
  2. Recognise, model, represent and order numbers to at least 1000 (VCMNA104)
  3. Group, partition and rearrange collections up to 1000 in hundreds, tens and ones to facilitate more efficient counting (VCMNA105)
  4. Explore the connection between addition and subtraction (VCMNA106)
  5. Solve simple addition and subtraction problems using a range of efficient mental and written strategies (VCMNA107)
  6. Recognise and represent multiplication as repeated addition, groups and arrays (VCMNA108)
  7. Recognise and represent division as grouping into equal sets and solve simple problems using these representations (VCMNA109)
Fractions and decimals
  1. Recognise and interpret common uses of halves, quarters and eighths of shapes and collections (VCMNA110)
Money and financial mathematics
  1. Count and order small collections of Australian coins and notes according to their value (VCMNA111)
Patterns and algebra
  1. Describe patterns with numbers and identify missing elements (VCMNA112)
  2. Solve problems by using number sentences for addition or subtraction (VCMNA113)
  3. Apply repetition in arithmetic operations, including multiplication as repeated addition and division as repeated subtraction (VCMNA114)

Measurement and Geometry

Using units of measurement
  1. Compare and order several shapes and objects based on length, area, volume and capacity using appropriate uniform informal units (VCMMG115)
  2. Compare masses of objects using balance scales (VCMMG116)
  3. Tell time to the quarter-hour, using the language of 'past' and 'to' (VCMMG117)
  4. Name and order months and seasons (VCMMG118)
  5. Use a calendar to identify the date and determine the number of days in each month (VCMMG119)
Shape
  1. Describe and draw two-dimensional shapes, with and without digital technologies (VCMMG120)
  2. Describe the features of three-dimensional objects (VCMMG121)
Location and transformation
  1. Interpret simple maps of familiar locations and identify the relative positions of key features (VCMMG122)
  2. Investigate the effect of one-step slides and flips with and without digital technologies (VCMMG123)
  3. Identify and describe half and quarter turns (VCMMG124)

Statistics and Probability

Chance
  1. Identify practical activities and everyday events that involve chance. Describe outcomes as ‘likely’ or ‘unlikely’ and identify some events as ‘certain’ or ‘impossible’ (VCMSP125)
Data representation and interpretation
  1. Identify a question of interest based on one categorical variable. Gather data relevant to the question (VCMSP126)
  2. Collect, check and classify data (VCMSP127)
  3. Create displays of data using lists, table and picture graphs and interpret them (VCMSP128)

Level 2 Achievement Standard

Number and Algebra

Students count to and from, and order numbers up to 1000. They perform simple addition and subtraction calculations, using a range of strategies. They find the total value of simple collections of Australian notes and coins. Students represent multiplication and division by grouping into sets and divide collections and shapes into halves, quarters and eighths. They recognise increasing and decreasing number sequences involving 2s, 3s, 5s and 10s, identify the missing element in a number sequence, and use digital technology to produce sequences by constant addition.

Measurement and Geometry

Students order shapes and objects, using informal units for a range of measures. They tell time to the quarter hour and use a calendar to identify the date, days, weeks and months included in seasons and other events. Students draw two-dimensional shapes, specify their features and explain the effects of one-step transformations. They recognise the features of three-dimensional objects. They interpret simple maps of familiar locations.

Statistics and Probability

Students collect data from relevant questions to create lists, tables and picture graphs with and without the use of digital technology. They interpret data in context. Students use everyday language to describe outcomes of familiar events.

Level 3

Level 3 Description

In Level 3, students increasingly use mathematical terms and symbols to describe computations, measurements and characteristics of objects.

Students recognise, model and order numbers to at least 10 000 and place four digit numbers on a number line with regard for scale. They partition and re-arrange to facilitate calculations involving addition and subtraction. Students have facility with single...

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Level 3 Content Descriptions

Number and Algebra

Number and place value
  1. Investigate the conditions required for a number to be odd or even and identify odd and even numbers (VCMNA129)
  2. Recognise, model, represent and order numbers to at least 10 000 (VCMNA130)
  3. Apply place value to partition, rearrange and regroup numbers to at least 10 000 to assist calculations and solve problems (VCMNA131)
  4. Recognise and explain the connection between addition and subtraction (VCMNA132)
  5. Recall addition facts for single-digit numbers and related subtraction facts to develop increasingly efficient mental strategies for computation (VCMNA133)
  6. Recall multiplication facts of two, three, five and ten and related division facts (VCMNA134)
  7. Represent and solve problems involving multiplication using efficient mental and written strategies and appropriate digital technologies (VCMNA135)
Fractions and decimals
  1. Model and represent unit fractions including 1/2, 1/4, 1/3, 1/5 and their multiples to a complete whole (VCMNA136)
Money and financial mathematics
  1. Represent money values in multiple ways and count the change required for simple transactions to the nearest five cents (VCMNA137)
Patterns and algebra
  1. Describe, continue, and create number patterns resulting from performing addition or subtraction (VCMNA138)
  2. Use a function machine and the inverse machine as a model to apply mathematical rules to numbers or shapes (VCMNA139)

Measurement and Geometry

Using units of measurement
  1. Measure, order and compare objects using familiar metric units of length, area, mass and capacity (VCMMG140)
  2. Tell time to the minute and investigate the relationship between units of time (VCMMG141)
Shape
  1. Make models of three-dimensional objects and describe key features (VCMMG142)
Location and transformation
  1. Create and interpret simple grid maps to show position and pathways (VCMMG143)
  2. Identify symmetry in the environment (VCMMG144)
  3. Identify and describe slides and turns found in the natural and built environment (VCMMG145)
Geometric reasoning
  1. Identify angles as measures of turn and compare angle sizes in everyday situations (VCMMG146)

Statistics and Probability

Chance
  1. Conduct chance experiments, identify and describe possible outcomes and recognise variation in results (VCMSP147)
Data representation and interpretation
  1. Identify questions or issues for categorical variables. Identify data sources and plan methods of data collection and recording (VCMSP148)
  2. Collect data, organise into categories and create displays using lists, tables, picture graphs and simple column graphs, with and without the use of digital technologies (VCMSP149)
  3. Interpret and compare data displays (VCMSP150)

Level 3 Achievement Standard

Number and Algebra

Students count and order numbers to and from 10 000. They recognise the connection between addition and subtraction, and solve problems using efficient strategies for multiplication with and without the use of digital technology. Students recall addition and multiplication facts for single-digit numbers. They represent money values in various ways and correctly count out change from financial transactions. Students model and represent unit fractions for halves, thirds, quarters, fifths and eighths, and multiples of these up to one. They classify numbers as either odd or even, continue number patterns involving addition or subtraction, and explore simple number sequences based on multiples.

Measurement and Geometry

Students use metric units for length, area, mass and capacity. They tell time to the nearest minute. Students identify symmetry in natural and constructed environments. They use angle size as a measure of turn in real situations and make models of three-dimensional objects. Students match positions on maps with given information and create simple maps.

Statistics and Probability

Students carry out simple data investigations for categorical variables. They interpret and compare data displays. Students conduct chance experiments, list possible outcomes and recognise variations in results.

Level 4

Level 4 Description

In Level 4, students extend the number system to simple decimal fractions, and broaden their use of measures and scales.

Students model, represent and order numbers to tens of thousands, and extend place value to tenths and hundredths. They investigate odd and even numbers and explore number patterns based on multiples of 3, 4, 6, 7, 8 and 9. Students develop facility with multiplication facts...

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Level 4 Content Descriptions

Number and Algebra

Number and place value
  1. Investigate and use the properties of odd and even numbers (VCMNA151)
  2. Recognise, represent and order numbers to at least tens of thousands (VCMNA152)
  3. Apply place value to partition, rearrange and regroup numbers to at least tens of thousands to assist calculations and solve problems (VCMNA153)
  4. Investigate number sequences involving multiples of 3, 4, 6, 7, 8, and 9 (VCMNA154)
  5. Recall multiplication facts up to 10 × 10 and related division facts (VCMNA155)
  6. Develop efficient mental and written strategies and use appropriate digital technologies for multiplication and for division where there is no remainder (VCMNA156)
Fractions and decimals
  1. Investigate equivalent fractions used in contexts (VCMNA157)
  2. Count by quarters, halves and thirds, including with mixed numerals. Locate and represent these fractions on a number line (VCMNA158)
  3. Recognise that the place value system can be extended to tenths and hundredths. Make connections between fractions and decimal notation (VCMNA159)
Money and financial mathematics
  1. Solve problems involving purchases and the calculation of change to the nearest five cents with and without digital technologies (VCMNA160)
Patterns and algebra
  1. Explore and describe number patterns resulting from performing multiplication (VCMNA161)
  2. Solve word problems by using number sentences involving multiplication or division where there is no remainder (VCMNA162)
  3. Use equivalent number sentences involving addition and subtraction to find unknown quantities (VCMNA163)
  4. Define a simple class of problems and solve them using an effective algorithm that involves a short sequence of steps and decisions (VCMNA164)

Measurement and Geometry

Using units of measurement
  1. Use scaled instruments to measure and compare lengths, masses, capacities and temperatures (VCMMG165)
  2. Compare objects using familiar metric units of area and volume (VCMMG166)
  3. Convert between units of time (VCMMG167)
  4. Use am and pm notation and solve simple time problems (VCMMG168)
Shape
  1. Compare the areas of regular and irregular shapes by informal means (VCMMG169)
  2. Compare and describe two dimensional shapes that result from combining and splitting common shapes, with and without the use of digital technologies (VCMMG170)
  3. Explain and compare the geometric properties of two-dimensional shapes and three-dimensional objects (VCMMG171)
Location and transformation
  1. Use simple scales, legends and directions to interpret information contained in basic maps (VCMMG172)
  2. Create symmetrical patterns, pictures and shapes with and without digital technologies (VCMMG173)
Geometric reasoning
  1. Compare angles and classify them as equal to, greater than or less than a right angle (VCMMG174)

Statistics and Probability

Chance
  1. Describe possible everyday events and order their chances of occurring (VCMSP175)
  2. Identify everyday events where one cannot happen if the other happens (VCMSP176)
  3. Identify events where the chance of one will not be affected by the occurrence of the other (VCMSP177)
Data representation and interpretation
  1. Select and trial methods for data collection, including survey questions and recording sheets (VCMSP178)
  2. Construct suitable data displays, with and without the use of digital technologies, from given or collected data. Include tables, column graphs and picture graphs where one picture can represent many data values (VCMSP179)
  3. Evaluate the effectiveness of different displays in illustrating data features including variability (VCMSP180)

Level 4 Achievement Standard

Number and Algebra

Students recall multiplication facts to 10 x 10 and related division facts. They choose appropriate strategies for calculations involving multiplication and division, with and without the use of digital technology, and estimate answers accurately enough for the context. Students solve simple purchasing problems with and without the use of digital technology. They locate familiar fractions on a number line, recognise common equivalent fractions in familiar contexts and make connections between fractions and decimal notations up to two decimal places. Students identify unknown quantities in number sentences. They use the properties of odd and even numbers and describe number patterns resulting from multiplication. Students continue number sequences involving multiples of single-digit numbers and unit fractions, and locate them on a number line.

Measurement and Geometry

Students compare areas of regular and irregular shapes, using informal units. They solve problems involving time duration. Students use scaled instruments to measure length, angle, area, mass, capacity and temperature of shapes and objects. They convert between units of time. Students create symmetrical simple and composite shapes and patterns, with and without the use of digital technology. They classify angles in relation to a right angle. Students interpret information contained in maps.

Statistics and Probability

Students describe different methods for data collection and representation, and evaluate their effectiveness. They construct data displays from given or collected data, with and without the use of digital technology. Students list the probabilities of everyday events. They identify dependent and independent events.

Level 5

Level 5 Description

In Level 5, students extend decimal fractions to thousandths, and explore the ideas of factors, multiples and divisibility.

Students use estimation and rounding for all four operations, with and without the use of technology for calculation. They solve multiple digit problems involving addition, subtraction, multiplication and division by single digit divisors with remainders. Students represent...

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Level 5 Content Descriptions

Number and Algebra

Number and place value
  1. Identify and describe factors and multiples of whole numbers and use them to solve problems (VCMNA181)
  2. Use estimation and rounding to check the reasonableness of answers to calculations (VCMNA182)
  3. Solve problems involving multiplication of large numbers by one- or two-digit numbers using efficient mental, written strategies and appropriate digital technologies (VCMNA183)
  4. Solve problems involving division by a one digit number, including those that result in a remainder (VCMNA184)
  5. Use efficient mental and written strategies and apply appropriate digital technologies to solve problems (VCMNA185)
  6. Recognise, represent and order numbers to at least hundreds of thousands (VCMNA186)
Fractions and decimals
  1. Compare and order common unit fractions and locate and represent them on a number line (VCMNA187)
  2. Investigate strategies to solve problems involving addition and subtraction of fractions with the same denominator (VCMNA188)
  3. Recognise that the place value system can be extended beyond hundredths (VCMNA189)
  4. Compare, order and represent decimals (VCMNA190)
Money and financial mathematics
  1. Create simple financial plans (VCMNA191)
Patterns and algebra
  1. Describe, continue and create patterns with fractions, decimals and whole numbers resulting from addition and subtraction (VCMNA192)
  2. Use equivalent number sentences involving multiplication and division to find unknown quantities (VCMNA193)
  3. Follow a mathematical algorithm involving branching and repetition (iteration) (VCMNA194)

Measurement and Geometry

Using units of measurement
  1. Choose appropriate units of measurement for length, area, volume, capacity and mass (VCMMG195)
  2. Calculate the perimeter and area of rectangles and the volume and capacity of prisms using familiar metric units (VCMMG196)
  3. Compare 12- and 24-hour time systems and convert between them (VCMMG197)
Shape
  1. Connect three-dimensional objects with their nets and other two-dimensional representations (VCMMG198)
Location and transformation
  1. Use a grid reference system to describe locations. Describe routes using landmarks and directional language (VCMMG199)
  2. Describe translations, reflections and rotations of two-dimensional shapes. Identify line and rotational symmetries (VCMMG200)
  3. Apply the enlargement transformation to familiar two dimensional shapes and explore the properties of the resulting image compared with the original (VCMMG201)
Geometric reasoning
  1. Estimate, measure and compare angles using degrees. Construct angles using a protractor (VCMMG202)

Statistics and Probability

Chance
  1. List outcomes of chance experiments involving equally likely outcomes and represent probabilities of those outcomes using fractions (VCMSP203)
  2. Recognise that probabilities range from 0 to 1 (VCMSP204)
Data representation and interpretation
  1. Pose questions and collect categorical or numerical data by observation or survey (VCMSP205)
  2. Construct displays, including column graphs, dot plots and tables, appropriate for data type, with and without the use of digital technologies (VCMSP206)
  3. Describe and interpret different data sets in context (VCMSP207)

Level 5 Achievement Standard

Number and Algebra

Students solve simple problems involving the four operations using a range of strategies including digital technology. They estimate to check the reasonableness of answers and approximate answers by rounding. Students identify and describe factors and multiples. They explain plans for simple budgets. Students order decimals and unit fractions and locate them on a number line. Students add and subtract fractions with the same denominator. They find unknown quantities in number sentences and continue patterns by adding or subtracting fractions and decimals.

Measurement and Geometry

Students use appropriate units of measurement for length, area, volume, capacity and mass, and calculate perimeter and area of rectangles and volume, and capacity of rectangular prisms. They convert between 12 and 24-hour time. Students use a grid reference system to locate landmarks. They estimate angles, and use protractors and digital technology to construct and measure angles. Students connect three-dimensional objects with their two-dimensional representations. They describe transformations of two-dimensional shapes and identify line and rotational symmetry.

Statistics and Probability

Students pose questions to gather data and construct various displays appropriate for the data, with and without the use of digital technology. They compare and interpret different data sets. Students list outcomes of chance experiments with equally likely outcomes and assign probabilities as a number from 0 to 1.

Level 6

Level 6 Description

In Level 6, students work with prime, composite, square and triangular numbers and carry out mental, written and technology based computation to solve whole number problems involving all four operations. They explore everyday situations involving integers, and use a number line to represent them. They scale decimals by powers of ten, and add and subtract decimals with and without technology,...

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Level 6 Content Descriptions

Number and Algebra

Number and place value
  1. Identify and describe properties of prime, composite, square and triangular numbers (VCMNA208)
  2. Select and apply efficient mental and written strategies and appropriate digital technologies to solve problems involving all four operations with whole numbers and make estimates for these computations (VCMNA209)
  3. Investigate everyday situations that use integers. Locate and represent these numbers on a number line (VCMNA210)
Fractions and decimals
  1. Compare fractions with related denominators and locate and represent them on a number line (VCMNA211)
  2. Solve problems involving addition and subtraction of fractions with the same or related denominators (VCMNA212)
  3. Find a simple fraction of a quantity where the result is a whole number, with and without digital technologies (VCMNA213)
  4. Add and subtract decimals, with and without digital technologies, and use estimation and rounding to check the reasonableness of answers (VCMNA214)
  5. Multiply decimals by whole numbers and perform divisions by non-zero whole numbers where the results are terminating decimals, with and without digital technologies (VCMNA215)
  6. Multiply and divide decimals by powers of 10 (VCMNA216)
  7. Make connections between equivalent fractions, decimals and percentages (VCMNA217)
Money and financial mathematics
  1. Investigate and calculate percentage discounts of 10%, 25% and 50% on sale items, with and without digital technologies (VCMNA218)
Patterns and algebra
  1. Continue and create sequences involving whole numbers, fractions and decimals. Describe the rule used to create the sequence (VCMNA219)
  2. Explore the use of brackets and order of operations to write number sentences (VCMNA220)
  3. Design algorithms involving branching and iteration to solve specific classes of mathematical problems (VCMNA221)

Measurement and Geometry

Using units of measurement
  1. Connect decimal representations to the metric system (VCMMG222)
  2. Convert between common metric units of length, mass and capacity (VCMMG223)
  3. Solve problems involving the comparison of lengths and areas using appropriate units (VCMMG224)
  4. Connect volume and capacity and their units of measurement (VCMMG225)
  5. Interpret and use timetables (VCMMG226)
  6. Measure, calculate and compare elapsed time (VCMMG227)
Shape
  1. Construct simple prisms and pyramids (VCMMG228)
Location and transformation
  1. Investigate the effect of combinations of transformations on simple and composite shapes, including creating tessellations, with and without the use of digital technologies (VCMMG229)
  2. Introduce the Cartesian coordinate system using all four quadrants (VCMMG230)
Geometric reasoning
  1. Investigate, with and without digital technologies, angles on a straight line, angles at a point and vertically opposite angles. Use results to find unknown angles (VCMMG231)

Statistics and Probability

Chance
  1. Describe probabilities using fractions, decimals and percentages (VCMSP232)
  2. Conduct chance experiments with both small and large numbers of trials using appropriate digital technologies (VCMSP233)
  3. Compare observed frequencies across experiments with expected frequencies (VCMSP234)
Data representation and interpretation
  1. Construct, interpret and compare a range of data displays, including side-by-side column graphs for two categorical variables (VCMSP235)
  2. Interpret secondary data presented in digital media and elsewhere (VCMSP236)
  3. Pose and refine questions to collect categorical or numerical data by observation or survey (VCMSP237)

Level 6 Achievement Standard

Number and Algebra

Students recognise the properties of prime, composite, square and triangular numbers and determine sets of these numbers. They solve problems that involve all four operations with whole numbers and describe the use of integers in everyday contexts. Students locate fractions and integers on a number line and connect fractions, decimals and percentages as different representations of the same number. They solve problems involving the addition and subtraction of related fractions. Students calculate a simple fraction of a quantity and calculate common percentage discounts on sale items, with and without the use of digital technology. They make connections between the powers of 10 and the multiplication and division of decimals. Students add, subtract and multiply decimals and divide decimals where the result is rational. Students write number sentences using brackets and order of operations, and specify rules used to generate sequences involving whole numbers, fractions and decimals. They use ordered pairs of integers to represent coordinates of points and locate a point in any one of the four quadrants on the Cartesian plane.

Measurement and Geometry

Students relate decimals to the metric system and choose appropriate units of measurement to perform a calculation. They solve problems involving time, length and area, and make connections between capacity and volume. Students interpret a variety of everyday timetables. They solve problems using the properties of angles and investigate simple combinations of transformations in the plane, with and without the use of digital technology. Students construct simple prisms and pyramids.

Statistics and Probability

Students interpret and compare a variety of data displays, including displays for two categorical variables. They analyse and evaluate data from secondary sources. Students compare observed and expected frequencies of events, including those where outcomes of trials are generated with the use of digital technology. They specify, list and communicate probabilities of events using simple ratios, fractions, decimals and percentages.

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