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Foundation Level

Foundation Level Description

In Foundation level, students play with objects and draw pictures to develop links between their immediate environment, everyday language and mathematical activity.

Students classify and sort objects into sets and form simple correspondences between them. They decide when two sets are of equal size, or one is smaller or bigger than another. They develop an understanding of the concepts of number...

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Foundation Level Content Descriptions

Number and Algebra

Number and place value Elaborations
  1. Establish understanding of the language and processes of counting by naming numbers in sequences, initially to and from 20, moving from  any starting point (VCMNA069)
    1. reading stories from other cultures featuring counting in sequence to assist students to recognise ways of counting in local languages and across cultures
    2. identifying the number words in sequence, backwards and forwards, and reasoning with the number sequences, establishing the language on which subsequent counting experiences can be built
    3. developing fluency with forwards and backwards counting in meaningful contexts, including stories and rhymes
    4. understanding that numbers are said in a particular order and there are patterns in the way we say them
  2. Connect number names, numerals and quantities, including zero, initially up to 10 and then beyond (VCMNA070)
    1. understanding that each object must be counted only once, that the arrangement of objects does not affect how many there are, and that the last number counted answers the ‘how many’ question
    2. using scenarios to help students recognise that other cultures count in a variety of ways, such as by placing one pebble in a bag to represent one object. For example to count the number of cattle
  3. Subitise small collections of objects (VCMNA071)
    1. using subitising as the basis for ordering and comparing collections of numbers
  4. Compare, order and make correspondences between collections, initially to 20, and explain reasoning (VCMNA072)
    1. comparing and ordering items of like and unlike characteristics using the words ‘more’, ‘less’, ‘same as’ and ‘not the same as’ and giving reasons for these answers
    2. understanding and using terms such as ‘first’ and ‘second’ to indicate ordinal position in a sequence.
    3. using objects which are personally and culturally relevant to students
  5. Represent practical situations to model addition and subtraction (VCMNA073)
    1. using a range of practical strategies for adding and subtracting small groups of numbers, such as visual displays or concrete materials
    2. using Aboriginal and Torres Strait Islander methods of adding and subtracting, including spatial patterns and reasoning
  6. Represent practical situations to model sharing (VCMNA074)
    1. using a range of practical strategies for sharing small groups of numbers, such as visual displays or concrete materials
    2. using verbal action stories to model situations that involve sharing
Money and financial mathematics Elaborations
  1. Represent simple, everyday financial situations involving money (VCMNA075)
    1. using toy money to pay for goods in play situations
Patterns and algebra Elaborations
  1. Sort and classify familiar objects and explain the basis for these classifications, and copy, continue and create patterns with objects and drawings (VCMNA076)
    1. observing natural patterns in the world around us
    2. creating and describing patterns using materials, sounds, movements or drawings
    3. extending patterns using materials and drawings to the right and to the left
    4. identifying which part of the pattern is being repeated (happening over and over again)
  2. Follow a short sequence of instructions (VCMNA077)
    1. carrying out a specified sequence of actions to move an object from one location to another
    2. playing a simple rule-based game moving a specified number of places according to the result on a die in a chance-based game

Measurement and Geometry

Using units of measurement Elaborations
  1. Use direct and indirect comparisons to decide which is longer, heavier or holds more, and explain reasoning in everyday language (VCMMG078)
    1. comparing objects directly, by placing one object against another to determine which is longer or by pouring from one container into the other to see which one holds more
    2. using suitable language associated with measurement attributes, such as ‘tall’ and ‘taller’, ‘heavy’ and ‘heavier’, ‘holds more’ and ‘holds less’
  2. Compare and order the duration of events using the everyday language of time (VCMMG079)
    1. knowing and identifying the days of the week and linking specific days to familiar events
    2. sequencing familiar events in time order
  3. Connect days of the week to familiar events and actions (VCMMG080)
    1. choosing events and actions that make connections with students’ everyday family routines
Shape Elaborations
  1. Sort, describe and name familiar two-dimensional shapes and three-dimensional objects in the environment (VCMMG081)
    1. sorting and describing squares, circles, triangles, rectangles, spheres and cubes
Location and transformation Elaborations
  1. Describe position and movement (VCMMG082)
    1. interpreting the everyday language of location and direction, such as ‘between’, ‘near’, ‘next to’, ‘forwards’, ‘towards’
    2. following and giving simple directions to guide a friend around an obstacle path and vice versa

Statistics and Probability

Data representation and interpretation Elaborations
  1. Answer yes/no questions to collect information (VCMSP083)
    1. posing questions about themselves and familiar objects and events, for example, 'Do you have any pets?'
    2. answering questions that have exactly two mutually exclusive possible responses
  2. Organise answers to yes/no questions into simple data displays using objects and drawings (VCMSP084)
    1. representing responses to questions using simple displays, including grouping students according to their answers
  3. Interpret simple data displays about yes/no questions (VCMSP085)
    1. using data displays to answer simple questions such as ‘how many students answered “yes” to having pets?’

Foundation Level Achievement Standard

Number and Algebra

Students connect number names and numerals with sets of up to 20 elements, estimate the size of these sets, and use counting strategies to solve problems that involve comparing, combining and separating these sets. They match individual objects with counting sequences up to and back from 20. Students order the first 10 elements of a set. They represent, continue and create simple patterns.

Measurement and Geometry

Students identify measurement attributes in practical situations and compare lengths, masses and capacities of familiar objects. They order events, explain their duration, and match days of the week to familiar events. Students identify simple shapes in their environment and sort shapes by their common and distinctive features. They use simple statements and gestures to describe location.

Statistics and Probability

Students sort familiar categorical data into sets and use these to answer yes/no questions and make simple true/false statements about the data.

Level 1

Level 1 Description

In Level 1, students use mathematical symbols and language as well as materials and drawings in their mathematical explorations of daily life.

Students recognise, represent and order numbers to at least 100 using materials, diagrams, words, numerals and a number line, and apply this with respect to the value of Australian coins. They group and skip count by twos, fives and tens, and count to...

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Level 1 Content Descriptions

Number and Algebra

Number and place value Elaborations
  1. Develop confidence with number sequences to and from 100 by ones from any starting point. Skip count by twos, fives and tens starting from zero (VCMNA086)
    1. using the popular Korean counting game sam-yuk-gu for skip counting
    2. developing fluency with forwards and backwards counting in meaningful contexts such as circle games
  2. Recognise, model, read, write and order numbers to at least 100. Locate these numbers on a number line (VCMNA087)
    1. modelling numbers with a range of material and images
    2. identifying numbers that are represented on a number line and placing numbers on a prepared number line
  3. Count collections to 100 by partitioning numbers using place value (VCMNA088)
    1. understanding partitioning of numbers and the importance of grouping in tens
    2. understanding two-digit numbers as being comprised of tens and ones/units
  4. Represent and solve simple addition and subtraction problems using a range of strategies including counting on, partitioning and rearranging parts (VCMNA089)
    1. developing a range of mental strategies for addition and subtraction problems
  5. Represent practical situations that model sharing (VCMNA090)
    1. sharing a set of objects, such as a packet of sweets, equally between a small group of people using one-to-one correspondence
    2. recognising whether there is a remainder or not after sharing equally
Fractions and decimals Elaborations
  1. Recognise and describe one-half as one of two equal parts of a whole (VCMNA091)
    1. sharing a collection of readily available materials into two equal portions
    2. splitting an object into two equal pieces and describing how the pieces are equal
Money and financial mathematics Elaborations
  1. Recognise, describe and order Australian coins according to their value (VCMNA092)
    1. showing that coins are different in other countries by comparing Asian coins to Australian coins
    2. understanding that the value of Australian coins is not related to size
    3. describing the features of coins that make it possible to identify them
Patterns and algebra Elaborations
  1. Investigate and describe number patterns formed by skip counting and patterns with objects (VCMNA093)
    1. using place-value patterns beyond the teens to generalise the number sequence and predict the next number
    2. investigating patterns in the number system, such as the occurrence of a particular digit in the numbers to 100
  2. Recognise the importance of repetition of a process in solving problems (VCMNA094)
    1. using one-to-one correspondence to determine which of two sets is larger, or if they are of equal size
    2. dividing a set of blocks in a simple ratio such as ‘2 for me’, ‘1 for you’

Measurement and Geometry

Using units of measurement Elaborations
  1. Measure and compare the lengths, masses and capacities of pairs of objects using uniform informal units (VCMMG095)
    1. understanding that in order to compare objects, the unit of measurement must be the same size
    2. lifting to compare the mass of objects using words, for example, heavier, lighter, same
    3. measuring the capacity of containers using uniform material, for example cups or buckets
  2. Tell time to the half-hour (VCMMG096)
    1. reading time on analogue and digital clocks and observing the characteristics of half-hour times
  3. Describe duration using months, weeks, days and hours (VCMMG097)
    1. describing the duration of familiar situations such as ‘how long is it until we next come to school?’
Shape Elaborations
  1. Recognise and classify familiar two-dimensional shapes and three-dimensional objects using obvious features (VCMMG098)
    1. focusing on geometric features and describing shapes and objects using everyday words such as 'corners', 'edges' and 'faces'
Location and transformation Elaborations
  1. Give and follow directions to familiar locations (VCMMG099)
    1. understanding that people need to give and follow directions to and from a place, and that this involves turns, direction and distance
    2. understanding the meaning and importance of words such as ‘clockwise’, ‘anticlockwise’, ‘forward’ and ‘under’ when giving and following directions
    3. interpreting and following directions around familiar locations

Statistics and Probability

Chance Elaborations
  1. Identify outcomes of familiar events involving chance and describe them using everyday language such as ‘will happen’, ‘won’t happen’ or ‘might happen’ (VCMSP100)
    1. justifying that some events are certain or impossible
Data representation and interpretation Elaborations
  1. Choose simple questions and gather responses (VCMSP101)
    1. determining which questions will gather appropriate responses for a simple investigation
  2. Represent data with objects and drawings where one object or drawing represents one data value. Describe the displays (VCMSP102)
    1. understanding one-to-one correspondence
    2. describing displays by identifying categories with the greatest or least number of objects

Level 1 Achievement Standard

Number and Algebra

Students count to and from 100 and locate these numbers on a number line. They partition numbers using place value and carry out simple additions and subtractions, using counting strategies. Students recognise Australian coins according to their value. They identify representations of one half. Students describe number sequences resulting from skip counting by 2s, 5s and 10s. They continue simple patterns involving numbers and objects with and without the use of digital technology.

Measurement and Geometry

Students use informal units of measurement to order objects based on length, mass and capacity. They tell time to the half-hour and explain time durations. Students describe two-dimensional shapes and three-dimensional objects. They use the language of distance and direction to move from place to place.

Statistics and Probability

Students describe data displays. They ask questions to collect data and draw simple data displays. Students classify outcomes of simple familiar events.

Level 2

Level 2 Description

In Level 2, students use grouping partitioning and re-arrangement to apply place value and extend the range of numbers they use and apply to thousands.

Students recognise, model and order numbers to at least 1000 and use a variety of strategies to count efficiently, including skip counting forwards and backwards by twos threes, fives and tens, with and without the use of technology. They explore...

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Level 2 Content Descriptions

Number and Algebra

Number and place value Elaborations
  1. Investigate number sequences, initially those increasing and decreasing by twos, threes, fives and ten from any starting point, then moving to other sequences (VCMNA103)
    1. developing fluency and confidence with numbers and calculations by saying number sequences
    2. recognising that the natural numbers with zero form an ordered infinite set {0, 1, 2, 3 … } with a first element but no last element
    3. recognising patterns in number sequences, such as adding 10 always results in the same final digit
  2. Recognise, model, represent and order numbers to at least 1000 (VCMNA104)
    1. recognising there are different ways of representing numbers and identifying patterns going beyond 100
    2. developing fluency with writing numbers in meaningful contexts
  3. Group, partition and rearrange collections up to 1000 in hundreds, tens and ones to facilitate more efficient counting (VCMNA105)
    1. using an abacus to model and represent numbers
    2. understanding three-digit numbers as comprised of hundreds, tens and ones/units
    3. demonstrating and using models such as linking blocks, sticks in bundles, place-value blocks and Aboriginal bead strings and explaining reasoning
  4. Explore the connection between addition and subtraction (VCMNA106)
    1. becoming fluent with partitioning numbers to understand the connection between addition and subtraction
    2. using counting on to identify the missing element in an additive problem
  5. Solve simple addition and subtraction problems using a range of efficient mental and written strategies (VCMNA107)
    1. becoming fluent with a range of mental strategies for addition and subtraction problems, such as commutativity for addition, building to 10, doubles, 10 facts and adding 10
    2. modelling and representing simple additive situations using materials such as 10 frames, 20 frames and empty number lines
  6. Recognise and represent multiplication as repeated addition, groups and arrays (VCMNA108)
    1. representing array problems with available materials and explaining reasoning
    2. visualising a group of objects as a unit and using this to calculate the number of objects in several identical groups
  7. Recognise and represent division as grouping into equal sets and solve simple problems using these representations (VCMNA109)
    1. dividing the class or a collection of objects into equal-sized groups
    2. identifying the difference between dividing a set of objects into three equal groups (partition) and dividing the same set of objects into groups of three (quotition)
Fractions and decimals Elaborations
  1. Recognise and interpret common uses of halves, quarters and eighths of shapes and collections (VCMNA110)
    1. recognising that sets of objects can be partitioned in different ways to demonstrate fractions
    2. relating the number of parts to the size of a fraction
Money and financial mathematics Elaborations
  1. Count and order small collections of Australian coins and notes according to their value (VCMNA111)
    1. identifying equivalent values in collections of coins or notes, such as two five-cent coins having the same value as one 10-cent coin
    2. counting collections of coins or notes to make up a particular value, such as that shown on a price tag
Patterns and algebra Elaborations
  1. Describe patterns with numbers and identify missing elements (VCMNA112)
    1. describing a pattern created by skip counting and representing the pattern on a number line
    2. investigating features of number patterns resulting from adding twos, fives or 10s
  2. Solve problems by using number sentences for addition or subtraction (VCMNA113)
    1. representing a word problem as a number sentence
    2. writing a word problem to represent a number sentence
  3. Apply repetition in arithmetic operations, including multiplication as repeated addition and division as repeated subtraction (VCMNA114)
    1. using technology to construct a sequence of numbers based on constant addition or subtraction from a given starting value
    2. sharing a set of objects equally between a small number of groups

Measurement and Geometry

Using units of measurement Elaborations
  1. Compare and order several shapes and objects based on length, area, volume and capacity using appropriate uniform informal units (VCMMG115)
    1. comparing lengths using finger length, hand span or a piece of string
    2. comparing areas using the palm of the hand or a stone
    3. comparing capacities using a range of containers
  2. Compare masses of objects using balance scales (VCMMG116)
    1. using balance scales to determine whether the mass of different objects is more, less or about the same
  3. Tell time to the quarter-hour, using the language of 'past' and 'to' (VCMMG117)
    1. describing the characteristics of quarter-past times on an analogue clock, and identifying that the small hand is pointing just past the number and the big hand is pointing to the three
  4. Name and order months and seasons (VCMMG118)
    1. investigating the seasons used by Aboriginal people, comparing them to those used in Western society and recognising the connection to weather patterns.
  5. Use a calendar to identify the date and determine the number of days in each month (VCMMG119)
    1. using calendars to locate specific information, such as finding a given date on a calendar and saying what day it is, and identifying personally or culturally specific days
Shape Elaborations
  1. Describe and draw two-dimensional shapes, with and without digital technologies (VCMMG120)
    1. identifying key features of squares, rectangles, triangles, kites, rhombuses and circles, such as straight lines or curved lines, and counting the edges and corners
  2. Describe the features of three-dimensional objects (VCMMG121)
    1. identifying geometric features such as the number of faces, corners or edges
Location and transformation Elaborations
  1. Interpret simple maps of familiar locations and identify the relative positions of key features (VCMMG122)
    1. understanding that we use representations of objects and their positions, such as on maps, to allow us to receive and give directions and to describe place
    2. constructing arrangements of objects from a set of directions
  2. Investigate the effect of one-step slides and flips with and without digital technologies (VCMMG123)
    1. understanding that objects can be moved but changing position does not alter an object’s size or features
  3. Identify and describe half and quarter turns (VCMMG124)
    1. predicting and reproducing a pattern based around half and quarter turns of a shape and sketching the next element in the pattern

Statistics and Probability

Chance Elaborations
  1. Identify practical activities and everyday events that involve chance. Describe outcomes as ‘likely’ or ‘unlikely’ and identify some events as ‘certain’ or ‘impossible’ (VCMSP125)
    1. classifying a list of everyday events according to how likely they are to happen, using the language of chance, and explaining reasoning
Data representation and interpretation Elaborations
  1. Identify a question of interest based on one categorical variable. Gather data relevant to the question (VCMSP126)
    1. determining the variety of birdlife in the playground and using a prepared table to record observations
  2. Collect, check and classify data (VCMSP127)
    1. recognising the usefulness of tally marks
    2. identifying categories of data and using them to sort data
  3. Create displays of data using lists, table and picture graphs and interpret them (VCMSP128)
    1. creating picture graphs to represent data using one-to-one correspondence
    2. comparing the usefulness of different data displays

Level 2 Achievement Standard

Number and Algebra

Students count to and from, and order numbers up to 1000. They perform simple addition and subtraction calculations, using a range of strategies. They find the total value of simple collections of Australian notes and coins. Students represent multiplication and division by grouping into sets and divide collections and shapes into halves, quarters and eighths. They recognise increasing and decreasing number sequences involving 2s, 3s, 5s and 10s, identify the missing element in a number sequence, and use digital technology to produce sequences by constant addition.

Measurement and Geometry

Students order shapes and objects, using informal units for a range of measures. They tell time to the quarter hour and use a calendar to identify the date, days, weeks and months included in seasons and other events. Students draw two-dimensional shapes, specify their features and explain the effects of one-step transformations. They recognise the features of three-dimensional objects. They interpret simple maps of familiar locations.

Statistics and Probability

Students collect data from relevant questions to create lists, tables and picture graphs with and without the use of digital technology. They interpret data in context. Students use everyday language to describe outcomes of familiar events.

Level 3

Level 3 Description

In Level 3, students increasingly use mathematical terms and symbols to describe computations, measurements and characteristics of objects.

Students recognise, model and order numbers to at least 10 000 and place four digit numbers on a number line with regard for scale. They partition and re-arrange to facilitate calculations involving addition and subtraction. Students have facility with single...

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Level 3 Content Descriptions

Number and Algebra

Number and place value Elaborations
  1. Investigate the conditions required for a number to be odd or even and identify odd and even numbers (VCMNA129)
    1. identifying even numbers using skip counting by twos or by grouping even collections of objects in twos
    2. explaining why all numbers that end in the digits 0, 2, 4, 6 and 8 are even and that numbers ending in 1, 3, 5, 7 and 9 are odd
  2. Recognise, model, represent and order numbers to at least 10 000 (VCMNA130)
    1. placing four-digit numbers on a number line using an appropriate scale
    2. reproducing numbers in words using their numerical representations and vice versa
  3. Apply place value to partition, rearrange and regroup numbers to at least 10 000 to assist calculations and solve problems (VCMNA131)
    1. recognising that 10 000 equals 10 thousands, 100 hundreds, 1000 tens and 10 000 ones
    2. justifying choices about partitioning and regrouping numbers in terms of their usefulness for particular calculations
  4. Recognise and explain the connection between addition and subtraction (VCMNA132)
    1. demonstrating the connection between addition and subtraction using partitioning or by writing equivalent number sentences
    2. solving simple word problems involving addition or subtraction
  5. Recall addition facts for single-digit numbers and related subtraction facts to develop increasingly efficient mental strategies for computation (VCMNA133)
    1. recognising that certain single-digit number combinations always result in the same answer for addition and subtraction, and using this knowledge for addition and subtraction of larger numbers
    2. extending strategies for addition and subtraction such as 14 + 8 + 6 = 14 + 6 + 8 = 28 and 54 – 28 = 2 + 20 + 4
    3. combining knowledge of addition and subtraction facts and partitioning to aid computation. For example, 57 + 19 = 57 + 20 – 1
  6. Recall multiplication facts of two, three, five and ten and related division facts (VCMNA134)
    1. establishing multiplication facts using number sequences
    2. using strategies to recall the multiplication and related division facts for the twos, threes, fives and tens
  7. Represent and solve problems involving multiplication using efficient mental and written strategies and appropriate digital technologies (VCMNA135)
    1. writing simple word problems in numerical form and vice versa
    2. using technology to check the solution and reasonableness of the answer
Fractions and decimals Elaborations
  1. Model and represent unit fractions including 1/2, 1/4, 1/3, 1/5 and their multiples to a complete whole (VCMNA136)
    1. partitioning areas, lengths and collections to create halves, thirds, quarters and fifths, such as folding the same sized sheets of paper to illustrate different unit fractions and comparing the number of parts with their sizes
    2. locating unit fractions on a number line
    3. recognising that in English the term ‘one third’ is used (order: numerator, denominator) but in other languages, such as Japanese for example, this concept may be expressed as ‘three parts, one of them’ (order: denominator, numerator)
Money and financial mathematics Elaborations
  1. Represent money values in multiple ways and count the change required for simple transactions to the nearest five cents (VCMNA137)
    1. recognising the relationship between dollars and cents, and that not all countries use these denominations and divisions. For example, the Japanese Yen
Patterns and algebra Elaborations
  1. Describe, continue, and create number patterns resulting from performing addition or subtraction (VCMNA138)
    1. identifying and writing the rules for number patterns
    2. describing a rule for a number pattern, then creating the pattern
  2. Use a function machine and the inverse machine as a model to apply mathematical rules to numbers or shapes (VCMNA139)
    1. finding and describing simple rules in words to solve problems
    2. using simple function machines to represent and apply a process or the inverse process, such as increase or decrease the value of a number by a specified amount

Measurement and Geometry

Using units of measurement Elaborations
  1. Measure, order and compare objects using familiar metric units of length, area, mass and capacity (VCMMG140)
    1. recognising the importance of using common units of measurement
    2. recognising and using centimetres and metres, square centimetres, grams and kilograms, and millilitres and litres
    3. measuring the area of rectangles (including squares) by counting the number of square centimetres
  2. Tell time to the minute and investigate the relationship between units of time (VCMMG141)
    1. recognising there are 60 minutes in an hour and 60 seconds in a minute
Shape Elaborations
  1. Make models of three-dimensional objects and describe key features (VCMMG142)
    1. exploring the creation of three-dimensional objects, including prisms and pyramids, using origami
Location and transformation Elaborations
  1. Create and interpret simple grid maps to show position and pathways (VCMMG143)
    1. creating a map of the classroom or playground
  2. Identify symmetry in the environment (VCMMG144)
    1. identifying symmetry in Aboriginal rock carvings or art
    2. identifying symmetry in the natural and built environment
  3. Identify and describe slides and turns found in the natural and built environment (VCMMG145)
    1. recognising and representing slides and turn used in brickwork around the school
    2. recognising and representing slides and turn used in sporting activities
Geometric reasoning Elaborations
  1. Identify angles as measures of turn and compare angle sizes in everyday situations (VCMMG146)
    1. opening doors partially and fully and comparing the size of the angles created
    2. recognising that analogue clocks use the turning of arms to indicate time, and comparing the size of angles between the arms for familiar times

Statistics and Probability

Chance Elaborations
  1. Conduct chance experiments, identify and describe possible outcomes and recognise variation in results (VCMSP147)
    1. conducting repeated trials of chance experiments such as tossing a coin or drawing a ball from a bag and identifying the variations between trials
Data representation and interpretation Elaborations
  1. Identify questions or issues for categorical variables. Identify data sources and plan methods of data collection and recording (VCMSP148)
    1. refining questions and planning investigations that involve collecting data, and carrying out the investigation. For example narrowing the focus of a question such as ‘which is the most popular breakfast cereal?’ to ‘which is the most popular breakfast cereal among students in our class?’
  2. Collect data, organise into categories and create displays using lists, tables, picture graphs and simple column graphs, with and without the use of digital technologies (VCMSP149)
    1. exploring meaningful and increasingly efficient ways to record data, and representing and reporting the results of investigations
    2. collecting data to investigate features in the natural environment
  3. Interpret and compare data displays (VCMSP150)
    1. comparing various student-generated data representations and describing their similarities and differences

Level 3 Achievement Standard

Number and Algebra

Students count and order numbers to and from 10 000. They recognise the connection between addition and subtraction, and solve problems using efficient strategies for multiplication with and without the use of digital technology. Students recall addition and multiplication facts for single-digit numbers. They represent money values in various ways and correctly count out change from financial transactions. Students model and represent unit fractions for halves, thirds, quarters, fifths and eighths, and multiples of these up to one. They classify numbers as either odd or even, continue number patterns involving addition or subtraction, and explore simple number sequences based on multiples.

Measurement and Geometry

Students use metric units for length, area, mass and capacity. They tell time to the nearest minute. Students identify symmetry in natural and constructed environments. They use angle size as a measure of turn in real situations and make models of three-dimensional objects. Students match positions on maps with given information and create simple maps.

Statistics and Probability

Students carry out simple data investigations for categorical variables. They interpret and compare data displays. Students conduct chance experiments, list possible outcomes and recognise variations in results.

Level 4

Level 4 Description

In Level 4, students extend the number system to simple decimal fractions, and broaden their use of measures and scales.

Students model, represent and order numbers to tens of thousands, and extend place value to tenths and hundredths. They investigate odd and even numbers and explore number patterns based on multiples of 3, 4, 6, 7, 8 and 9. Students develop facility with multiplication facts...

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Level 4 Content Descriptions

Number and Algebra

Number and place value Elaborations
  1. Investigate and use the properties of odd and even numbers (VCMNA151)
    1. using the four operations with pairs of odd or even numbers or one odd and one even number, then using the relationships established to check the accuracy of calculations
  2. Recognise, represent and order numbers to at least tens of thousands (VCMNA152)
    1. reproducing five-digit numbers in words using their numerical representations, and vice versa
  3. Apply place value to partition, rearrange and regroup numbers to at least tens of thousands to assist calculations and solve problems (VCMNA153)
    1. recognising and demonstrating that the place-value pattern is built on the operations of multiplication or division of tens
  4. Investigate number sequences involving multiples of 3, 4, 6, 7, 8, and 9 (VCMNA154)
    1. recognising that number sequences can be extended indefinitely, and determining any patterns in the sequences
  5. Recall multiplication facts up to 10 × 10 and related division facts (VCMNA155)
    1. using known multiplication facts to calculate related division facts
    2. using strategies to recall the multiplication facts
    3. extending multiplication facts (for example 4 by 7 is 28 so 4 by 7 tens is 28 tens)
  6. Develop efficient mental and written strategies and use appropriate digital technologies for multiplication and for division where there is no remainder (VCMNA156)
    1. using known facts and strategies, such as commutativity, doubling and halving for multiplication, and connecting division to multiplication when there is no remainder
Fractions and decimals Elaborations
  1. Investigate equivalent fractions used in contexts (VCMNA157)
    1. exploring the relationship between families of fractions (halves, quarters and eighths or thirds and sixths) by folding a series of paper strips to construct a fraction wall
  2. Count by quarters, halves and thirds, including with mixed numerals. Locate and represent these fractions on a number line (VCMNA158)
    1. converting mixed numbers to improper fractions and vice versa
    2. investigating the use of fractions and sharing as a way of managing Country: for example taking no more than half the eggs from a nest to protect future bird populations
  3. Recognise that the place value system can be extended to tenths and hundredths. Make connections between fractions and decimal notation (VCMNA159)
    1. using division by 10 to extend the place-value system
    2. using knowledge of fractions to establish equivalences between fractions and decimal notation
Money and financial mathematics Elaborations
  1. Solve problems involving purchases and the calculation of change to the nearest five cents with and without digital technologies (VCMNA160)
    1. recognising that not all countries use dollars and cents, eg India uses rupees.
    2. carrying out calculations in another currency as well as in dollars and cents, and identifying both as decimal systems
Patterns and algebra Elaborations
  1. Explore and describe number patterns resulting from performing multiplication (VCMNA161)
    1. identifying examples of number patterns in everyday life
  2. Solve word problems by using number sentences involving multiplication or division where there is no remainder (VCMNA162)
    1. representing a word problem as a number sentence
    2. writing a word problem using a given number sentence
  3. Use equivalent number sentences involving addition and subtraction to find unknown quantities (VCMNA163)
    1. writing number sentences to represent and answer questions such as: ‘When a number is added to 23 the answer is the same as 57 minus 19. What is the number?’
    2. using partitioning to find unknown quantities in number sentences
  4. Define a simple class of problems and solve them using an effective algorithm that involves a short sequence of steps and decisions (VCMNA164)
    1. constructing and applying an algorithm for multiplication of two-digit numbers
    2. partitioning and ordering a set of Australian coins by denomination

Measurement and Geometry

Using units of measurement Elaborations
  1. Use scaled instruments to measure and compare lengths, masses, capacities and temperatures (VCMMG165)
    1. reading and interpreting, to the nearest graduation, the graduated scales on a range of measuring instruments
  2. Compare objects using familiar metric units of area and volume (VCMMG166)
    1. comparing areas using grid paper
    2. comparing volume using centicubes
    3. recognising that metric units are not the only units used throughout the world, for example measuring the area of floor space using tatami mats (Japan), using squares for room and house area (Australia)
  3. Convert between units of time (VCMMG167)
    1. identifying and using the correct operation for converting units of time
  4. Use am and pm notation and solve simple time problems (VCMMG168)
    1. calculating the time spent at school during a normal school day
    2. calculating the time required to travel between two locations
    3. determining arrival time given departure time
Shape Elaborations
  1. Compare the areas of regular and irregular shapes by informal means (VCMMG169)
    1. comparing areas using metric units, such as counting the number of square centimetres required to cover two areas by overlaying the areas with a grid of centimetre squares
  2. Compare and describe two dimensional shapes that result from combining and splitting common shapes, with and without the use of digital technologies (VCMMG170)
    1. identifying common two-dimensional shapes that are part of a composite shape by re-creating it from these shapes
    2. creating two-dimensional shapes from verbal or written instructions
  3. Explain and compare the geometric properties of two-dimensional shapes and three-dimensional objects (VCMMG171)
    1. describing the similarities and differences between two-dimensional shapes and three-dimensional objects
    2. recognising two-dimensional shapes that are the faces for three-dimensional objects such as prisms, pyramids and platonic solids (including tetrahedrons, cubes and dodecahedrons)
Location and transformation Elaborations
  1. Use simple scales, legends and directions to interpret information contained in basic maps (VCMMG172)
    1. identifying the scale used on maps of cities and rural areas in Australia and a city in Indonesia and describing the difference
    2. using directions to find features on a map
  2. Create symmetrical patterns, pictures and shapes with and without digital technologies (VCMMG173)
    1. using stimulus materials such as the motifs in Central Asian textiles, Tibetan artefacts, Indian lotus designs and symmetry in Yolngu or Central and Western Desert art
Geometric reasoning Elaborations
  1. Compare angles and classify them as equal to, greater than or less than a right angle (VCMMG174)
    1. creating angles and comparing them to a right angle using digital technologies

Statistics and Probability

Chance Elaborations
  1. Describe possible everyday events and order their chances of occurring (VCMSP175)
    1. using lists of events familiar to students and ordering them from ‘least likely’ to ‘most likely’ to occur
  2. Identify everyday events where one cannot happen if the other happens (VCMSP176)
    1. using examples such as weather, which cannot be dry and wet at the same time
  3. Identify events where the chance of one will not be affected by the occurrence of the other (VCMSP177)
    1. explaining that the probability of a new baby being either a boy or a girl does not depend on the sex of the previous baby
Data representation and interpretation Elaborations
  1. Select and trial methods for data collection, including survey questions and recording sheets (VCMSP178)
    1. comparing the effectiveness of different methods of collecting data
    2. choosing the most effective way to collect data for a given investigation
  2. Construct suitable data displays, with and without the use of digital technologies, from given or collected data. Include tables, column graphs and picture graphs where one picture can represent many data values (VCMSP179)
    1. exploring ways of presenting data and showing the results of investigations
    2. investigating data displays using many-to-one correspondence
  3. Evaluate the effectiveness of different displays in illustrating data features including variability (VCMSP180)
    1. interpreting data representations in the media and other forums in which symbols represent more than one data value
    2. suggesting questions that can be answered by a given data display and using the display to answer questions

Level 4 Achievement Standard

Number and Algebra

Students recall multiplication facts to 10 x 10 and related division facts. They choose appropriate strategies for calculations involving multiplication and division, with and without the use of digital technology, and estimate answers accurately enough for the context. Students solve simple purchasing problems with and without the use of digital technology. They locate familiar fractions on a number line, recognise common equivalent fractions in familiar contexts and make connections between fractions and decimal notations up to two decimal places. Students identify unknown quantities in number sentences. They use the properties of odd and even numbers and describe number patterns resulting from multiplication. Students continue number sequences involving multiples of single-digit numbers and unit fractions, and locate them on a number line.

Measurement and Geometry

Students compare areas of regular and irregular shapes, using informal units. They solve problems involving time duration. Students use scaled instruments to measure length, angle, area, mass, capacity and temperature of shapes and objects. They convert between units of time. Students create symmetrical simple and composite shapes and patterns, with and without the use of digital technology. They classify angles in relation to a right angle. Students interpret information contained in maps.

Statistics and Probability

Students describe different methods for data collection and representation, and evaluate their effectiveness. They construct data displays from given or collected data, with and without the use of digital technology. Students list the probabilities of everyday events. They identify dependent and independent events.

Level 5

Level 5 Description

In Level 5, students extend decimal fractions to thousandths, and explore the ideas of factors, multiples and divisibility.

Students use estimation and rounding for all four operations, with and without the use of technology for calculation. They solve multiple digit problems involving addition, subtraction, multiplication and division by single digit divisors with remainders. Students represent...

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Level 5 Content Descriptions

Number and Algebra

Number and place value Elaborations
  1. Identify and describe factors and multiples of whole numbers and use them to solve problems (VCMNA181)
    1. exploring factors and multiples using number sequences
    2. using simple divisibility tests
  2. Use estimation and rounding to check the reasonableness of answers to calculations (VCMNA182)
    1. recognising the usefulness of estimation to check calculations
    2. applying mental strategies to estimate the result of calculations, such as estimating the cost of a supermarket trolley load
  3. Solve problems involving multiplication of large numbers by one- or two-digit numbers using efficient mental, written strategies and appropriate digital technologies (VCMNA183)
    1. using rounding and making estimates for computations
    2. exploring techniques for multiplication such as the area model, the Italian lattice method or the partitioning of numbers
    3. applying the distributive law and using arrays to model multiplication and explain calculation strategies
  4. Solve problems involving division by a one digit number, including those that result in a remainder (VCMNA184)
    1. using the fact that equivalent division calculations result if both numbers are divided by the same factor
    2. using rounding and making estimates for computations
    3. interpreting and representing the remainder in division calculations sensibly for the context
  5. Use efficient mental and written strategies and apply appropriate digital technologies to solve problems (VCMNA185)
    1. choosing between mental, written and a technology-based computation depending on the nature of the problems and the purpose for computation
    2. using technology to solve problems and check the reasonableness of answers
  6. Recognise, represent and order numbers to at least hundreds of thousands (VCMNA186)
    1. reproducing six-digit numbers in words using their numerical representations, and vice versa
Fractions and decimals Elaborations
  1. Compare and order common unit fractions and locate and represent them on a number line (VCMNA187)
    1. recognising the connection between the order of unit fractions and their denominators
  2. Investigate strategies to solve problems involving addition and subtraction of fractions with the same denominator (VCMNA188)
    1. modelling and solving addition and subtraction problems involving fractions by using jumps on a number line, or making diagrams of fractions as parts of shapes
  3. Recognise that the place value system can be extended beyond hundredths (VCMNA189)
    1. using knowledge of place value and division by 10 to extend the number system to thousandths and beyond
    2. recognising the equivalence of one thousandths and 0.001
  4. Compare, order and represent decimals (VCMNA190)
    1. locating decimals on a number line
Money and financial mathematics Elaborations
  1. Create simple financial plans (VCMNA191)
    1. creating a simple budget for a class fundraising event
    2. identifying the GST component of invoices and receipts
Patterns and algebra Elaborations
  1. Describe, continue and create patterns with fractions, decimals and whole numbers resulting from addition and subtraction (VCMNA192)
    1. using the number line or diagrams to create patterns involving fractions or decimals
  2. Use equivalent number sentences involving multiplication and division to find unknown quantities (VCMNA193)
    1. using relevant problems to develop number sentences
  3. Follow a mathematical algorithm involving branching and repetition (iteration) (VCMNA194)
    1. simulating a simple random walk
    2. manipulating sets of numbers using a given rule, for example, if a number is even halve it; if a number is odd, subtract 1 then halve it

Measurement and Geometry

Using units of measurement Elaborations
  1. Choose appropriate units of measurement for length, area, volume, capacity and mass (VCMMG195)
    1. investigating alternative measures of scale to demonstrate that these vary between countries and change over time. For example, temperature measurement in Australia, Indonesia, Japan and USA
    2. recognising that some units of measurement are better suited for some tasks than others, for example kilometres rather than metres to measure the distance between two towns
  2. Calculate the perimeter and area of rectangles and the volume and capacity of prisms using familiar metric units (VCMMG196)
    1. exploring efficient ways of calculating the perimeters of rectangles such as adding the length and width together and doubling the result
    2. exploring efficient ways of finding the areas of rectangles
    3. measuring volume and capacity by counting the number of cubes (cubic centimetres)
    4. exploring efficient ways of finding the volume and capacity of rectangular prisms and cubes
  3. Compare 12- and 24-hour time systems and convert between them (VCMMG197)
    1. investigating the ways time was and is measured in different Aboriginal Country, such as using tidal change
    2. using units hours, minutes and seconds
Shape Elaborations
  1. Connect three-dimensional objects with their nets and other two-dimensional representations (VCMMG198)
    1. identifying the shape and relative position of each face of a solid to determine the net of the solid, including that of prisms and pyramids
    2. representing two-dimensional shapes such as photographs, sketches and images created by digital technologies
Location and transformation Elaborations
  1. Use a grid reference system to describe locations. Describe routes using landmarks and directional language (VCMMG199)
    1. comparing aerial views of Country, desert paintings and maps with grid references
    2. creating a grid reference system for the classroom and using it to locate objects and describe routes from one object to another
  2. Describe translations, reflections and rotations of two-dimensional shapes. Identify line and rotational symmetries (VCMMG200)
    1. identifying and describing the line and rotational symmetry of a range of two-dimensional shapes, by manually cutting, folding and turning shapes and by using digital technologies
    2. identifying the effects of transformations by manually flipping, sliding and turning two-dimensional shapes and by using digital technologies
  3. Apply the enlargement transformation to familiar two dimensional shapes and explore the properties of the resulting image compared with the original (VCMMG201)
    1. using digital technologies to enlarge shapes
    2. using a grid system to enlarge a favourite image or cartoon
Geometric reasoning Elaborations
  1. Estimate, measure and compare angles using degrees. Construct angles using a protractor (VCMMG202)
    1. measuring and constructing angles using both 180° and 360° protractors
    2. recognising that angles have arms and a vertex, and that size is the amount of turn required for one arm to coincide with the other

Statistics and Probability

Chance Elaborations
  1. List outcomes of chance experiments involving equally likely outcomes and represent probabilities of those outcomes using fractions (VCMSP203)
    1. commenting on the likelihood of winning simple games of chance by considering the number of possible outcomes and the consequent chance of winning in simple games of chance such as jan-ken-pon (also known as rock-paper-scissors)
  2. Recognise that probabilities range from 0 to 1 (VCMSP204)
    1. investigating the probabilities of all outcomes for a simple chance experiment and verifying that their sum equals 1
Data representation and interpretation Elaborations
  1. Pose questions and collect categorical or numerical data by observation or survey (VCMSP205)
    1. posing questions about insect diversity in the playground, collecting data by taping a one-metre-square piece of paper to the playground and observing the type and number of insects on it over time
  2. Construct displays, including column graphs, dot plots and tables, appropriate for data type, with and without the use of digital technologies (VCMSP206)
    1. identifying the best methods of presenting data to illustrate the results of investigations and justifying the choice of representations
  3. Describe and interpret different data sets in context (VCMSP207)
    1. using and comparing data representations for different data sets to help decision making

Level 5 Achievement Standard

Number and Algebra

Students solve simple problems involving the four operations using a range of strategies including digital technology. They estimate to check the reasonableness of answers and approximate answers by rounding. Students identify and describe factors and multiples. They explain plans for simple budgets. Students order decimals and unit fractions and locate them on a number line. Students add and subtract fractions with the same denominator. They find unknown quantities in number sentences and continue patterns by adding or subtracting fractions and decimals.

Measurement and Geometry

Students use appropriate units of measurement for length, area, volume, capacity and mass, and calculate perimeter and area of rectangles and volume, and capacity of rectangular prisms. They convert between 12 and 24-hour time. Students use a grid reference system to locate landmarks. They estimate angles, and use protractors and digital technology to construct and measure angles. Students connect three-dimensional objects with their two-dimensional representations. They describe transformations of two-dimensional shapes and identify line and rotational symmetry.

Statistics and Probability

Students pose questions to gather data and construct various displays appropriate for the data, with and without the use of digital technology. They compare and interpret different data sets. Students list outcomes of chance experiments with equally likely outcomes and assign probabilities as a number from 0 to 1.

Level 6

Level 6 Description

In Level 6, students work with prime, composite, square and triangular numbers and carry out mental, written and technology based computation to solve whole number problems involving all four operations. They explore everyday situations involving integers, and use a number line to represent them. They scale decimals by powers of ten, and add and subtract decimals with and without technology,...

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Level 6 Content Descriptions

Number and Algebra

Number and place value Elaborations
  1. Identify and describe properties of prime, composite, square and triangular numbers (VCMNA208)
    1. understanding that some numbers have special properties and that these properties can be used to solve problems
    2. representing composite numbers as a product of their prime factors and using this form to simplify calculations by cancelling common primes
    3. understanding that if a number is divisible by a composite number then it is also divisible by the prime factors of that number.
  2. Select and apply efficient mental and written strategies and appropriate digital technologies to solve problems involving all four operations with whole numbers and make estimates for these computations (VCMNA209)
    1. applying strategies already developed for solving problems involving small numbers to those involving large numbers
    2. applying a range of strategies to solve realistic problems and commenting on the efficiency of different strategies
    3. forming simple single digit estimates with consideration of order of magnitude of the result
  3. Investigate everyday situations that use integers. Locate and represent these numbers on a number line (VCMNA210)
    1. recognising that integers form an ordered infinite set {…-3, -2, -1, 0, 1, 2, 3…} with no first element or last element
    2. solving everyday additive problems using a number line
    3. investigating everyday situations that use integers, such as temperatures
    4. using number lines to position and order integers around zero
Fractions and decimals Elaborations
  1. Compare fractions with related denominators and locate and represent them on a number line (VCMNA211)
    1. demonstrating equivalence between fractions using drawings and models
  2. Solve problems involving addition and subtraction of fractions with the same or related denominators (VCMNA212)
    1. understanding the processes for adding and subtracting fractions with related denominators and fractions as an operator, in preparation for calculating with all fractions
    2. solving realistic additive (addition and subtraction) problems involving fractions to develop understanding of equivalent fractions and the use of fractions as operators
    3. modelling and solving additive problems involving fractions by using methods such as jumps on a number line, or by making diagrams of fractions as parts of shapes
  3. Find a simple fraction of a quantity where the result is a whole number, with and without digital technologies (VCMNA213)
    1. recognising that finding one third of a quantity is the same as dividing by 3
  4. Add and subtract decimals, with and without digital technologies, and use estimation and rounding to check the reasonableness of answers (VCMNA214)
    1. extending whole-number strategies to explore and develop meaningful written strategies for addition and subtraction of decimal numbers to thousandths
    2. exploring and practising efficient methods for solving problems requiring operations on decimals, to gain fluency with calculating with decimals and with recognising appropriate operations
  5. Multiply decimals by whole numbers and perform divisions by non-zero whole numbers where the results are terminating decimals, with and without digital technologies (VCMNA215)
    1. interpreting the results of calculations to provide an answer appropriate to the context
  6. Multiply and divide decimals by powers of 10 (VCMNA216)
    1. multiplying and dividing decimals by multiples of powers of 10
  7. Make connections between equivalent fractions, decimals and percentages (VCMNA217)
    1. connecting fractions, decimals and percentages as different representations of the same number, moving fluently between representations and choosing the appropriate one for the problem being solved
Money and financial mathematics Elaborations
  1. Investigate and calculate percentage discounts of 10%, 25% and 50% on sale items, with and without digital technologies (VCMNA218)
    1. using authentic information to calculate prices on sale goods
Patterns and algebra Elaborations
  1. Continue and create sequences involving whole numbers, fractions and decimals. Describe the rule used to create the sequence (VCMNA219)
    1. identifying and generalising number patterns
    2. investigating additive and multiplicative patterns such as the number of tiles in a geometric pattern, or the number of dots or other shapes in successive repeats of a strip or border pattern looking for patterns in the way the numbers increase/decrease
  2. Explore the use of brackets and order of operations to write number sentences (VCMNA220)
    1. appreciating the need for rules to complete multiple operations within the same number sentence
  3. Design algorithms involving branching and iteration to solve specific classes of mathematical problems (VCMNA221)
    1. implementing algorithms such as the Euclidean division algorithm
    2. devising flowcharts to represent algorithms for a common processes such as adding two fractions

Measurement and Geometry

Using units of measurement Elaborations
  1. Connect decimal representations to the metric system (VCMMG222)
    1. recognising the equivalence of measurements such as 1.25 metres and 125 centimetres
  2. Convert between common metric units of length, mass and capacity (VCMMG223)
    1. identifying and using the correct operations when converting units including millimetres, centimetres, metres, kilometres, milligrams, grams, kilograms, tonnes, millilitres, litres, kilolitres and megalitres
    2. recognising the significance of the prefixes in units of measurement
  3. Solve problems involving the comparison of lengths and areas using appropriate units (VCMMG224)
    1. recognising and investigating familiar objects using concrete materials and digital technologies
  4. Connect volume and capacity and their units of measurement (VCMMG225)
    1. recognising that 1ml is equivalent to 1cm3
  5. Interpret and use timetables (VCMMG226)
    1. planning a trip involving one or more modes of public transport
    2. developing a timetable of daily activities
  6. Measure, calculate and compare elapsed time (VCMMG227)
    1. recognising that some units of time are better suited for some tasks than others, for example, seconds rather than minutes to measure the duration of a short event
    2. using a stopwatch to measure and compare the duration of a series of events, for example, how long does it take to jump a skipping rope 100 times
    3. using the starting and finishing times to calculate and compare elapsed time, for example, the time taken to walk to school compared to the time taken to ride to school
Shape Elaborations
  1. Construct simple prisms and pyramids (VCMMG228)
    1. considering the history and significance of pyramids from a range of cultural perspectives including those structures found in China, Korea and Indonesia
    2. constructing prisms and pyramids from nets, and skeletal models
Location and transformation Elaborations
  1. Investigate the effect of combinations of transformations on simple and composite shapes, including creating tessellations, with and without the use of digital technologies (VCMMG229)
    1. understanding which attributes of a shape remain the same or change under the effects of transformations such as size, shape or orientation
    2. creating tessellations with simple shapes or simple composite shapes
  2. Introduce the Cartesian coordinate system using all four quadrants (VCMMG230)
    1. understanding that the Cartesian plane provides a graphical or visual way of describing location
Geometric reasoning Elaborations
  1. Investigate, with and without digital technologies, angles on a straight line, angles at a point and vertically opposite angles. Use results to find unknown angles (VCMMG231)
    1. identifying the size of a right angle as 90° and defining acute, obtuse, straight and reflex angles
    2. measuring, estimating and comparing angles in degrees and classifying angles according to their sizes
    3. investigating the use of rotation and symmetry in the diagrammatic representations of kinship relationships of Central and Western Desert people
    4. recognising and using the two alternate conventions for naming angles

Statistics and Probability

Chance Elaborations
  1. Describe probabilities using fractions, decimals and percentages (VCMSP232)
    1. investigating games of chance popular in different cultures
  2. Conduct chance experiments with both small and large numbers of trials using appropriate digital technologies (VCMSP233)
    1. conducting repeated trials of chance experiments, identifying the variation between trials and realising that the results tend to the prediction with larger numbers of trials
  3. Compare observed frequencies across experiments with expected frequencies (VCMSP234)
    1. predicting likely outcomes from a run of chance events and distinguishing these from surprising results
Data representation and interpretation Elaborations
  1. Construct, interpret and compare a range of data displays, including side-by-side column graphs for two categorical variables (VCMSP235)
    1. comparing different student-generated diagrams, tables and graphs, describing their similarities and differences and commenting on the usefulness of each representation for interpreting the data
    2. understanding that data can be represented in different ways, sometimes with one symbol representing more than one piece of data, and that it is important to read all information about a representation before making judgments
  2. Interpret secondary data presented in digital media and elsewhere (VCMSP236)
    1. investigating data representations in the media and discussing what they illustrate and the messages the people who created them might want to convey
    2. identifying potentially misleading data representations in the media, such as graphs with broken axes or non-linear scales, graphics not drawn to scale, data not related to the population about which the claims are made, and pie charts in which the whole pie does not represent the entire population about which the claims are made
  3. Pose and refine questions to collect categorical or numerical data by observation or survey (VCMSP237)
    1. narrowing or broadening a question to be posed for an observation or survey, for example, ‘which of these ice cream flavours – vanilla or chocolate?’ to ‘do you like ice cream, if yes what is your favourite flavour?’

Level 6 Achievement Standard

Number and Algebra

Students recognise the properties of prime, composite, square and triangular numbers and determine sets of these numbers. They solve problems that involve all four operations with whole numbers and describe the use of integers in everyday contexts. Students locate fractions and integers on a number line and connect fractions, decimals and percentages as different representations of the same number. They solve problems involving the addition and subtraction of related fractions. Students calculate a simple fraction of a quantity and calculate common percentage discounts on sale items, with and without the use of digital technology. They make connections between the powers of 10 and the multiplication and division of decimals. Students add, subtract and multiply decimals and divide decimals where the result is rational. Students write number sentences using brackets and order of operations, and specify rules used to generate sequences involving whole numbers, fractions and decimals. They use ordered pairs of integers to represent coordinates of points and locate a point in any one of the four quadrants on the Cartesian plane.

Measurement and Geometry

Students relate decimals to the metric system and choose appropriate units of measurement to perform a calculation. They solve problems involving time, length and area, and make connections between capacity and volume. Students interpret a variety of everyday timetables. They solve problems using the properties of angles and investigate simple combinations of transformations in the plane, with and without the use of digital technology. Students construct simple prisms and pyramids.

Statistics and Probability

Students interpret and compare a variety of data displays, including displays for two categorical variables. They analyse and evaluate data from secondary sources. Students compare observed and expected frequencies of events, including those where outcomes of trials are generated with the use of digital technology. They specify, list and communicate probabilities of events using simple ratios, fractions, decimals and percentages.

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